line ending fixes

This commit is contained in:
Gunter Labes 2006-06-19 14:03:37 +00:00
parent 7f0bd8194f
commit 9f1786908b
3 changed files with 3 additions and 3 deletions

View file

@ -3349,7 +3349,7 @@ first_time_only=no
# Create X ghosts, number based on difficulty
# Loop:
# Pick a random hex
# If hex is a desert, dune or road terrain hex
# If hex is a desert, dune or road terrain hex
# then place a ghost and increment counter
# else don't increment counter
# repeat loop until counter equals X

View file

@ -35,4 +35,4 @@ tip_of_day_34= _ "On maps where the shroud or fog of war has been enabled, a uni
tip_of_day_35= _ "Nearly every icon and word in Wesnoth's playing screen has a tool-tip. Place your mouse pointer over one to get an explanation or description."
[future_tips]
help_wesnoth_tip= _ "You can send the Wesnoth Project an anonymous summary of your progress using the Help Wesnoth button. This information is vital so we can adjust campaign difficulty."
[/future_tips]
[/future_tips]

View file

@ -19,7 +19,7 @@
unit_description= _ "Drake Gliders wear as little armor as possible so they can quickly escape their foes when they leave their caves. These Drakes are competent fighters, possessing the internal fire common to many of their kin. Gliders can also effectively use their speed to viciously slam their opponents into submission. The best gliders can look forward to being accepted into the ranks of the high flying Sky Drakes. From their aerial vantage point, these drakes can see past most defensive cover. Their skill at flying allows them the precision to target enemies under such cover.
Special Notes:"+{SPECIAL_NOTES_MARKSMAN}
get_hit_sound={SOUND_LIST:DRAKE_HIT}
die_sound=drake-die.ogg