Fixed broken Mage & Great Mage .cfg

This commit is contained in:
Benoît Timbert 2006-01-09 04:41:57 +00:00
parent 87d2e134bb
commit 9ec7e8ab03
2 changed files with 21 additions and 21 deletions

View file

@ -111,12 +111,12 @@ get_hit_sound=groan.wav
name= _ "female^Great Mage"
race=human
gender=female
image="great-mage+female.png"
image="units/human-magi/great-mage+female.png"
[defend]
[frame]
begin=-150
end=150
image="great-mage+female-defend.png"
image="units/human-magi/great-mage+female-defend.png"
[/frame]
[/defend]
hitpoints=65
@ -148,12 +148,12 @@ Special Notes: the great mage's fireballs are magical, and always have a high ch
[frame]
begin=-175
end=-50
image="great-mage+female-staff-1.png"
image="units/human-magi/great-mage+female-staff-1.png"
[/frame]
[frame]
begin=-50
end=50
image="great-mage+female-staff-2.png"
image="units/human-magi/great-mage+female-staff-2.png"
[/frame]
[sound]
time=-60
@ -172,33 +172,33 @@ Special Notes: the great mage's fireballs are magical, and always have a high ch
[frame]
begin=-240
end=-180
image="great-mage+female-fireball-1.png"
image="units/human-magi/great-mage+female-fireball-1.png"
[/frame]
[frame]
begin=-180
end=-120
image="great-mage+female-fireball-2.png"
image="units/human-magi/great-mage+female-fireball-2.png"
halo=halo/fireball-preparation-1.png,halo/fireball-preparation-2.png
halo_x,halo_y=-11,3
[/frame]
[frame]
begin=-120
end=-60
image="great-mage+female-fireball-3.png"
image="units/human-magi/great-mage+female-fireball-3.png"
halo=halo/fireball-preparation-3.png,halo/fireball-preparation-4.png
halo_x,halo_y=-15,1
[/frame]
[frame]
begin=-60
end=0
image="great-mage+female-fireball-2.png"
image="units/human-magi/great-mage+female-fireball-2.png"
halo=halo/fireball-preparation-5.png,halo/fireball-preparation-6.png
halo_x,halo_y=-11,3
[/frame]
[frame]
begin=0
end=60
image="great-mage+female-fireball-1.png"
image="units/human-magi/great-mage+female-fireball-1.png"
[/frame]
[sound]
time=-200

View file

@ -3,7 +3,7 @@ id=Mage
name= _ "Mage"
race=human
gender=male,female
image="mage.png"
image="units/human-magi/mage.png"
[defend]
[frame]
begin=-150
@ -118,12 +118,12 @@ get_hit_sound=groan.wav
name= _ "female^Mage"
race=human
gender=female
image="mage+female.png"
image="units/human-magi/mage+female.png"
[defend]
[frame]
begin=-150
end=150
image="mage+female-defend.png"
image="units/human-magi/mage+female-defend.png"
[/frame]
[/defend]
hitpoints=24
@ -147,22 +147,22 @@ Special Notes: the ranged attack of a mage is magical, and always has a high cha
[frame]
begin=0
end=100
image="mage+female-die-1.png"
image="units/human-magi/mage+female-die-1.png"
[/frame]
[frame]
begin=100
end=200
image="mage+female-die-2.png"
image="units/human-magi/mage+female-die-2.png"
[/frame]
[frame]
begin=200
end=300
image="mage+female-die-3.png"
image="units/human-magi/mage+female-die-3.png"
[/frame]
[frame]
begin=300
end=400
image="mage+female-die-4.png"
image="units/human-magi/mage+female-die-4.png"
[/frame]
[/death]
[attack]
@ -175,12 +175,12 @@ Special Notes: the ranged attack of a mage is magical, and always has a high cha
[frame]
begin=-100
end=-20
image="mage+female-attack-staff-1.png"
image="units/human-magi/mage+female-attack-staff-1.png"
[/frame]
[frame]
begin=-20
end=100
image="mage+female-attack-staff-2.png"
image="units/human-magi/mage+female-attack-staff-2.png"
[/frame]
[sound]
time=-100
@ -203,19 +203,19 @@ Special Notes: the ranged attack of a mage is magical, and always has a high cha
[frame]
begin=-400
end=-350
image="mage+female-attack-magic1.png"
image="units/human-magi/mage+female-attack-magic1.png"
[/frame]
[frame]
begin=-350
end=0
image="mage+female-attack-magic2.png"
image="units/human-magi/mage+female-attack-magic2.png"
halo=halo/mage-preparation-halo1.png,halo/mage-preparation-halo2.png,halo/mage-preparation-halo3.png,halo/mage-preparation-halo4.png,halo/mage-preparation-halo5.png,halo/mage-preparation-halo6.png,halo/mage-preparation-halo7.png
halo_x,halo_y=6,-19
[/frame]
[frame]
begin=0
end=50
image="mage+female-attack-magic1.png"
image="units/human-magi/mage+female-attack-magic1.png"
[/frame]
[missile_frame]
begin=-200