more standard colors for the movement cost in unit help
1 is white(normal) instead of green. 2+ yellow and impassable is red The previous system used yellow when only one step was possible. Nice idea, but not obvious to see why some units have 2 in yellow and others not
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1 changed files with 3 additions and 5 deletions
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@ -1394,15 +1394,13 @@ public:
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//movement - range: 1 .. 5, 99=impassable
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str.str(clear_stringstream);
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color = "white";
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if (moves > type_.movement() ) // cannot move in this terrain
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color = "red";
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else if (moves > (type_.movement() / 2)) // only one step
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else if (moves > 1)
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color = "yellow";
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else if (moves > 1)
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else
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color = "white";
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else
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color = "green";
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str << "<format>color=" << color << " text='"<< moves << "'</format>";
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push_tab_pair(row, str.str());
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