Update changelog,
...corrected some grammatical inconsistencies at the top entries
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@ -15,9 +15,9 @@ Version 1.5.0-svn:
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* graphics:
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* Fixed broken TC on transport-galleon and drake walking corpse graphics
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* New portraits: Elvish Sorceress
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* add a little shadow on the bar of the loading screen
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* added a light shadow on the bar of the loading screen
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* new dungeon wall terrain
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* a new city-themed village variation
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* new city-themed village variation
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* added a new experimental gui engine available when starting with
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--new-widgets. The engine doesn't do much yet.
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* user interface:
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@ -36,6 +36,8 @@ Version 1.5.0-svn:
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directly trigger an update when toggled off.
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* add-ons can now make their custom terrains available in the editor
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* Draw base terrain under an overlay when ALT is pressed
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* Implemented adjustable lighting levels (time of day)
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(debian bug #458305 / gna bug #11408)
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* game engine
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* Implemented lazy loading for unit_types
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* multiplayer:
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