Release date changed to march 8th; .pot file updated.

This commit is contained in:
Jordà Polo 2008-03-02 17:33:40 +00:00
parent 9c89a6c0fe
commit 9ddce183af
3 changed files with 297 additions and 88 deletions

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@ -1,4 +1,4 @@
LANGUAGES = ca:Català en:English
LANGUAGES = en:English
PO4A_OPTIONS = --rm-backups --copyright-holder "Wesnoth Development Team"

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@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2008-02-26 21:23+0100\n"
"POT-Creation-Date: 2008-03-02 18:27+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -20,35 +20,30 @@ msgstr ""
msgid "en"
msgstr ""
# type: Content of: <html><head><style>
#: ../template.html:7
msgid "@import url('styles/main.css');"
msgstr ""
# type: Attribute 'title' of: <html><head><link>
#: ../template.html:9
#: ../template.html:6
msgid "Default"
msgstr ""
# type: Content of: <html><head><title>
#: ../template.html:12
#: ../template.html:9
msgid "Battle for Wesnoth 1.4"
msgstr ""
# type: Attribute 'alt' of: <html><body><div><div><div><a><img>
#: ../template.html:21
#: ../template.html:18
msgid "Wesnoth logo"
msgstr ""
# type: Content of: <html><body><div><div><div><h1>
#: ../template.html:32
#: ../template.html:29
msgid "Battle for Wesnoth 1.4 Release Notes"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#: ../template.html:34
#: ../template.html:31
msgid ""
"<em>March 2, 2008</em>. The Battle for Wesnoth team is proud to release "
"<em>March 8, 2008</em>. The Battle for Wesnoth team is proud to release "
"version 1.4 of <em>The Battle for Wesnoth</em>, a <a "
"href='http://www.gnu.org/philosophy/philosophy.html'>Free</a>, turn-based "
"strategy game with a fantasy theme and roleplaying elements. The game is <a "
@ -57,92 +52,298 @@ msgid ""
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#: ../template.html:42
#: ../template.html:40
msgid "<a href='#game'>What's New in Wesnoth 1.4</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
# type: Content of: <html><body><div><div><div><ul><li><ul><li>
#: ../template.html:42
msgid "<a href='#players'>For Players</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li><ul><li>
#: ../template.html:43
msgid "<a href='#campdev'>For Campaign Developers</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#: ../template.html:46
msgid "<a href='#download'>Download</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#: ../template.html:44
#: ../template.html:47
msgid "<a href='#more'>More Info</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#: ../template.html:49
# type: Content of: <html><body><div><div><div><h2>
#: ../template.html:52
msgid "What's New in Wesnoth 1.4"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#: ../template.html:54
msgid ""
"For players, the 1.4 version brings you no fewer than seven new mainline "
"campaigns, a redesigned user interface, an amazing variety of high-quality "
"new game music, and a refresh of the game artwork including improved "
"portrait images for many unit types. For designers, the map editor and WML "
"have been enhanced to significantly increase your creative options in "
"writing scenarios."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#: ../template.html:61
msgid ""
"Just as importantly, it is probably our most solid release yet. We retired "
"over 300 individual bugs during the 1.3 development period, and introduced "
"several new tools that prevent entire classes of bugs by sanity-checking "
"Wesnoth's data files before they ship to you."
msgstr ""
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#: ../template.html:55 ../template.html:74
#: ../template.html:67 ../template.html:234
msgid "Wesnoth Screenshot"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#: ../template.html:60
msgid "UI redsign/tweaks/..."
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#: ../template.html:61
msgid "Comprossed savegames"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#: ../template.html:62
msgid "Lots of new campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#: ../template.html:63
msgid "New art/music"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#: ../template.html:64
msgid "Multiplayer lobby improvements"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#: ../template.html:65
msgid "Animations"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#: ../template.html:66
msgid "Arcane"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#: ../template.html:67
msgid "WML stuff"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#: ../template.html:68
msgid "Usable Multiplayer campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#: ../template.html:69
msgid "Linger mode"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
# type: Content of: <html><body><div><div><div><p>
#: ../template.html:70
msgid "..."
msgid "Here are 1.4's new features in more detail:"
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#: ../template.html:80
#: ../template.html:72
msgid "For Players"
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#: ../template.html:75
msgid "Six well-known user-contributed campaigns now ship with the game"
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dd><p>
#: ../template.html:76
msgid ""
"We have more than doubled the number of campaigns we ship. Polished, "
"upgraded and improved versions of the following well-known user-written "
"campaigns now ship with the game: <em>Descent into Darkness, Liberty, "
"Northern Rebirth, Sceptre of Fire, An Orcish Incursion, and Son of the "
"Black-Eye.</em>"
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#: ../template.html:82
msgid "One brand new, all original campaign by an open-source luminary"
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dd><p>
#: ../template.html:83
msgid ""
"Eric S. Raymond, the open-source übergeek who wrote <a "
"href='http://catb.org/~esr/writings/cathedral-bazaar/'>The Cathedral and the "
"Bazaar</a>, has a not-so-well-kept secret; he loves strategy games. ESR "
"joined our development team nine months ago, and in between contributing "
"code and bugfixes he found time to write an all-new campaign for 1.4: "
"<em>The Hammer of Thursagan</em>."
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#: ../template.html:90
msgid "The user interface of the game has been redesigned"
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dd><p>
#: ../template.html:91
msgid ""
"The 1.4 Wesnoth user interface has a cleaner look and feel, with lightweight "
"semi-transparent transient windows replacing many of the old-fashioned "
"opaque modal dialogues with buttons. Subtle new graphics effects when you "
"select a unit and target an enemy help you keep track of what is going on "
"without getting between you and the gameplay. The game now displays owned "
"and total villages in the status bar. Interface actions and day/night "
"changes now have unobtrusive cue sounds. You can use drag'n'drop to move "
"units. Mousewheels are supported."
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#: ../template.html:101
msgid "You can now review scenarios, chat, and set options after victory"
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dd><p>
#: ../template.html:102
msgid ""
"You'll no longer get two modal dialogues full of checkbox options "
"immediately after victory in a scenario and then be instantly returned to "
"the lobby (or, in campaigns, jumped to the next scenario). Instead, there's "
"just one summary popup, after which you'll be in a 'linger mode' that allows "
"you to chat with friends and foes, use normal commands, change your options, "
"and in general do anything except more battle actions."
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#: ../template.html:110
msgid "The multiplayer collection has been revised and extended"
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dd><p>
#: ../template.html:111
msgid ""
"New maps and multiplayer campaigns: <cite> Auction-X, Dark Forecast Hamlets, "
"Mokena Prairie, The Manzivan Traps, Xanthe Chaos, </cite>. Revised maps: "
"<cite>Alirok Marsh</cite> (formerly <cite>Triple Blitz</cite>),<cite> "
"Amohsad Caldera, Blue Water Province, Castle Hopping Isle, Caves of the "
"Basilisk</cite> (formerly <cite>Blitz</cite>), <cite> Crossing, Crusaders "
"Fields, Cynsaun Battlefield, Den of Onis, Fallenstar Lake</cite> (formerly "
"<cite>Meteor Lake</cite>), <cite> Forest of Fear, Freelands</cite> (formerly "
"<cite>Charge</cite>),<cite> Hexcake, Hornshark Island, Island of the "
"Horatii, King of the Hill, Lagoon, Loris River, Merkwuerdigliebe, Morituri, "
"Paths of Daggers, Sablestone Delta, Siege Castles, Silverhead, Sulla's "
"Ruins, Waterloo Sunset, Wesbowl</cite>."
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#: ../template.html:147
msgid "Changed and rebalanced units"
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dd><p>
#: ../template.html:148
msgid ""
"The Footpad and Thug units can advance all the way to level 3. Many units "
"have been tuned and rebalanced, including Ancient Lich, Elvish Sorceress, "
"Fugitive, Ghost, Hurricane Drake, Lich, Mage of Light, Mermaid Diviner, "
"Mermaid Priestess, Merman Warrior, Naga Myrmidon, Necromancer, Orcish "
"Assassin, Ranger, Royal Guard, Sky Drake, White Mage, Wraith, and all the "
"Saurians and Bats."
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#: ../template.html:170
msgid "Many portraits have been revised or added"
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dd><p>
#: ../template.html:171
msgid ""
"Many unit and hero portraits have been improved or added. We now have a "
"particularly beautiful set of new portraits in a uniform style for the "
"Elvish units."
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#: ../template.html:175
msgid "New uses of animation"
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dd><p>
#: ../template.html:176
msgid ""
"Many more units have full combat animation. Some units and items now have "
"standing animations; bats flap their wings and campfires flicker. Units can "
"now have special death animations — some Drakes burst into flame when "
"killed. There are improved base frames for many units, including Mages and "
"Ghosts, on more varied uses of halo animations."
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#: ../template.html:183
msgid "Multiplayer lobby improvements"
msgstr ""
#. You'll get
#
#. a notification when you are in game and a friend joins the
#
#. server.
# type: Content of: <html><body><div><div><div><dl><dd><p>
#: ../template.html:184
msgid ""
"You can set a list of user nicks to be ignored (you won't see chat from "
"them). You can also set a list of friends; their nicks will be highlighted "
"and shown at the top of your user list."
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#: ../template.html:190
msgid "Miscellaneous other improvements"
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dd><p>
#: ../template.html:191
msgid ""
"You can now select a female leader in multiplayer. The in-game help has "
"been revised, reorganized and expanded. There are new weapons and weapon "
"types: undead axe, undead crossbow, pickaxe, glaive, elven staff, "
"chainmace. \"Holy\" damage has become \"arcane\" and is a general "
"anti-magic attack applying to more than just undead. There are five new "
"all-original symphonic music tracks, and new sound effects for morningstar, "
"arcane magic, hatchet, and slowdown. Savegames are automatically compressed "
"to save you disk space."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#: ../template.html:202
msgid "For Campaign Developers"
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#: ../template.html:205
msgid "The map editor is much more capable."
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dd><p>
#: ../template.html:206
msgid ""
"Maps can now be opened directly from a scenario file and saved back to it. "
"Starting positions no longer need to be on keeps. The terrain palette is "
"divided into groups of like terrains, so you'll scroll it less often. And "
"there are many new terrains; farmland, Elvish castle, and windmill have been "
"added to the basic set, and there are bridges for crossing swamp, deep "
"water, or chasms. Treatment of map edges has been changed to eliminate some "
"terrain distortions at map edges and make small maps look better on a large "
"display (and these changes apply to the game display too)."
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#: ../template.html:216
msgid "WML is considerably more powerful"
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dd><p>
#: ../template.html:217
msgid ""
"Animation WML has been completely redesigned in a much more flexible and "
"general way. Complex variable substitution is now used in all action "
"WML. There is safe random-number generation in multiplayer. A "
"<code>[set_menu_item]</code> tag allows scenario designers to create custom "
"right-click context menu items which perform arbitrary WML actions. The "
"Standard Unit Filter and Standard Location Filter elements have new "
"capabilities (including completed boolean expressions) that make them much "
"more powerful and can replace most of what used to be done with "
"special-purpose filters."
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#: ../template.html:227
msgid "Multiplayer campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dd><p>
#: ../template.html:228
msgid ""
"The game engine will now support multiplayer campaigns, though we don't ship "
"any yet. This is an opportunity for designers to explore a new frontier in "
"Wesnoth play."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#: ../template.html:240
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#: ../template.html:82
#: ../template.html:242
msgid ""
"Battle for Wesnoth is made available under the <a "
"href='http://www.gnu.org/copyleft/gpl.html'>GNU General Public License</a> "
@ -150,11 +351,12 @@ msgid ""
"href='http://www.wesnoth.org'>wesnoth.org</a> where you will also find "
"instructions for <a href='http://wesnoth.org/wiki/CompilingWesnoth'>building "
"from source</a> on a range of different operating systems. Ready-to-go "
"packages are also available for most popular operating systems."
"packages are also available for most popular operating systems, including "
"Linux and Windows and Mac OS X."
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#: ../template.html:92
#: ../template.html:253
msgid ""
"<strong> <a "
"href='http://downloads.sourceforge.net/wesnoth/wesnoth-1.4.tar.gz?download'>Source "
@ -162,7 +364,7 @@ msgid ""
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#: ../template.html:97
#: ../template.html:258
msgid ""
"<strong> <a "
"href='http://downloads.sourceforge.net/wesnoth/wesnoth-1.4-windows.exe?download'>Wesnoth "
@ -170,7 +372,7 @@ msgid ""
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#: ../template.html:102
#: ../template.html:263
msgid ""
"<strong> <a "
"href='http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.4.dmg?download'>Wesnoth "
@ -178,27 +380,27 @@ msgid ""
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#: ../template.html:108
#: ../template.html:269
msgid ""
"You can get up to date information about downloads at the <a "
"href='http://www.wesnoth.org/wiki/Download'>downloads page</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#: ../template.html:111
#: ../template.html:272
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a "
"href='http://www.wesnoth.org/wiki/Download_Xdeltas'>xdelta</a> files only."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#: ../template.html:116
# type: Content of: <html><body><div><div><div><h2>
#: ../template.html:277
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#: ../template.html:120
#: ../template.html:281
msgid ""
"<a "
"href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.4/changelog'>Full "
@ -206,21 +408,29 @@ msgid ""
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#: ../template.html:123
#: ../template.html:284
msgid ""
"<a "
"href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.4/doc/manual/manual.en.html'>User's "
"Manual</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#: ../template.html:285
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#: ../template.html:124
#: ../template.html:286
msgid "<a href='http://www.wesnoth.org/start/1.0'>Wesnoth 1.0 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#: ../template.html:125
#: ../template.html:287
msgid "<a href='http://www.wesnoth.org/start/1.2'>Wesnoth 1.2 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><div><p>
#: ../template.html:132
#: ../template.html:294
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -28,7 +28,7 @@
<h1>Battle for Wesnoth 1.4 Release Notes</h1>
<p><em>March 2, 2008</em>. The Battle for Wesnoth team is proud to release
<p><em>March 8, 2008</em>. The Battle for Wesnoth team is proud to release
version 1.4 of <em>The Battle for Wesnoth</em>, a <a
href='http://www.gnu.org/philosophy/philosophy.html'>Free</a>, turn-based
strategy game with a fantasy theme and roleplaying elements. The game is <a
@ -277,7 +277,6 @@ href='http://www.wesnoth.org/wiki/Download_Xdeltas'>xdelta</a> files only.</p>
<h2 id='more'>More Info</h2>
<ul>
<!-- TODO: Make sure the links are OK once 1.4 is tagged... -->
<li>
<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.4/changelog'>Full Changelog</a>
(English, very long)