Fixed the scout that's supposed to get recalled...
...for the cutscene getting lost entirely instead.
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parent
06959dc774
commit
9dd8275618
1 changed files with 12 additions and 10 deletions
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@ -214,10 +214,18 @@
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role=Scout
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[/role]
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[if]
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[have_unit]
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[store_unit]
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[filter]
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role=Scout
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[/have_unit]
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[/filter]
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variable=scout
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[/store_unit]
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[if]
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[variable]
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name=scout.length
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greater_than=0
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[/variable]
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[then]
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[recall]
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@ -230,17 +238,11 @@
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{GENERIC_UNIT 1 "Wolf Rider" 36 20}
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[+unit]
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role=Scout
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to_variable=scout
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[/unit]
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[/else]
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[/if]
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[store_unit]
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[filter]
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role=Scout
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[/filter]
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variable=scout
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[/store_unit]
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[message]
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speaker=narrator
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message= _ "When the party finally reached Barag Gór, they were met with a most startling sight."
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