Remove so-called 'backward-compatibility' code...
...that was throwing false positives (complaining about nonexistent unit_description tags) without, as far as I can tell, actually doing anything.
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3 changed files with 4 additions and 10 deletions
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@ -59,9 +59,6 @@ report generate_report(TYPE type,
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std::stringstream str;
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switch(type) {
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// this one is for backward compatibility (should be removed in v1.5.3)
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case UNIT_NAME_OLD:
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std::cerr << "warning: ThemeWML [unit_description] tag will be removed in 1.5.3, run wmllint" << std::endl;
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case UNIT_NAME:
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return report(u->second.name(),"",u->second.name());
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case UNIT_TYPE:
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@ -20,8 +20,7 @@
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#include <map>
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namespace {
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// the first one is for backward compatibility (should be removed in v1.5.3)
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const std::string report_names[] = { "unit_description",
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const std::string report_names[] = {
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"unit_name", "unit_type",
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"unit_race", "unit_level", "unit_side", "unit_amla",
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"unit_traits", "unit_status", "unit_alignment", "unit_abilities",
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@ -25,9 +25,7 @@
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//this module is responsible for outputting textual reports of
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//various game and unit statistics
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namespace reports {
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// the first one is for backward compatibility (should be removed in v1.5.3)
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enum TYPE { UNIT_NAME_OLD,
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UNIT_NAME, UNIT_TYPE, UNIT_RACE, UNIT_LEVEL,
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enum TYPE { UNIT_NAME, UNIT_TYPE, UNIT_RACE, UNIT_LEVEL,
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UNIT_SIDE, UNIT_AMLA, UNIT_TRAITS, UNIT_STATUS,
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UNIT_ALIGNMENT, UNIT_ABILITIES, UNIT_HP, UNIT_XP,
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UNIT_ADVANCEMENT_OPTIONS, UNIT_MOVES, UNIT_WEAPONS,
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@ -37,8 +35,8 @@ namespace reports {
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REPORT_COUNTDOWN, REPORT_CLOCK, SELECTED_TERRAIN,
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EDIT_LEFT_BUTTON_FUNCTION, NUM_REPORTS};
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enum { UNIT_REPORTS_BEGIN=UNIT_NAME_OLD, UNIT_REPORTS_END=UNIT_PROFILE+1 };
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enum { STATUS_REPORTS_BEGIN=TIME_OF_DAY, STATUS_REPORTS_END=NUM_REPORTS};
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enum { UNIT_REPORTS_BEGIN=UNIT_NAME, UNIT_REPORTS_END=UNIT_PROFILE+1 };
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enum { STATUS_REPORTS_BEGIN=TIME_OF_DAY, STATUS_REPORTS_END=NUM_REPORTS };
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const std::string& report_name(TYPE type);
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