updated changelog

This commit is contained in:
Pauli Manninen 2004-08-19 17:29:10 +00:00
parent e94f384d44
commit 9d96e92efa

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CVS HEAD:
* information about encountered terrain added in the help system
* new and improved graphics:
* snow tiles and transitions
* cave walls and floors
* dwarves castles
* swamp transitions
* ice
* deep and shallow water
* snowy hills
* bridges
* scenario balancing for 'The Dark Hordes' campaign:
* Underground Pool
* scenario balancing for 'The Eastern Invasion' campaign:
* Captured
* Evacuation
* Peasant Revolt
* Weldyn Under Attack
* hammer attack given to 'Dwarvish Fighter' and 'Dwarvish Steelclad'
* increased 'Dwarvish Steelclad' required experience to level
* language fixes and polishing (english)
* fixed Windows compile errors
* fixed Mac OS X compile error
* fixed syntax error appearing in the help about units under some translations
* fixed help about units/abilities/weapon specials not being sorted correctly
* fixed number of turns in 'The Dark Hordes: A New Chance'
* fixed editor where nothing was displayed until terrains were rebuilt
* fixed Elvish Shaman missile image
* fixed AI sometimes not respecting 'turns' parameter properly
* fixed bad recruitment in 'The Dark Hordes: A New Chance'
* fixed Kalenz appearing in 'The Dark Hordes: Underground Pool'
* fixed call to non-existing macro in 'Heir to the Throne: Valley of Death'
* changes in #ifdefs to prevent the game from using the X11 clipboard on MacOSX
* fixed a little bug where a space could disappear near EOL in the help system
* new file hierarchy for portraits
* minor speed optimizations
* help system shows everything when wesnoth is running in debug mode
* removed the unit description dialog in favor of in-game help
Version 0.8.2:
* new and improved graphics:
* canyons