Make defense values reported in unit help...

...reflect end result of required feral trait
This commit is contained in:
Simon Forsyth 2011-10-21 23:04:54 +00:00
parent 38cd619455
commit 9d69eb2e24
5 changed files with 9 additions and 3 deletions

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@ -37,7 +37,7 @@
cold=70
[/resistance]
[defense]
village=60
village=50
[/defense]
[defend]

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@ -37,7 +37,7 @@
cold=70
[/resistance]
[defense]
village=60
village=50
[/defense]
[attack]

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@ -37,7 +37,7 @@
cold=70
[/resistance]
[defense]
village=60
village=50
[/defense]
[defend]

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@ -21,6 +21,9 @@
description= _ "These falcons have been through many perils and somehow managed to survive them. Their dives can be so fast that stories abound of them taking a foes head clean off."+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE}
get_hit_sound={SOUND_LIST:GRYPHON_HIT}
die_sound={SOUND_LIST:GRYPHON_DIE}
[defense]
village=50
[/defense]
[attack]
name=claws
description= _ "claws"

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@ -20,6 +20,9 @@
description= _ "There is currently no description available for this unit."+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE}
get_hit_sound={SOUND_LIST:GRYPHON_HIT}
die_sound={SOUND_LIST:GRYPHON_DIE}
[defense]
village=50
[/defense]
[attack]
name=claws
description= _ "claws"