Corrected another factual error; fixes bug #19186.
This commit is contained in:
parent
85ff860f27
commit
9d24335708
1 changed files with 1 additions and 1 deletions
|
@ -607,7 +607,7 @@ Most units have 20 to 40% defense in frozen terrain."
|
|||
title= _ "Castle"
|
||||
text= "<img>src=terrain/castle/castle-tile.png align=left box=no</img> <img>src=terrain/castle/encampment/regular-tile.png align=middle box=no</img> <img>src=terrain/castle/dwarven-castle-tile.png align=right box=no</img>
|
||||
|
||||
" + _ "<italic>text='Castles'</italic> are any sort of permanent fortification. Nearly all units receive a considerable bonus to their defense by being stationed in a castle, and all units receive full movement in a castle. Stationing units in a castle represents its defensive capability. Without a unit in each wall hex, an enemy can simply sneak into the castle unchallenged, gaining the same defensive bonus as everyone inside.
|
||||
" + _ "<italic>text='Castles'</italic> are any sort of permanent fortification. Nearly all units receive a considerable bonus to their defense by being stationed in a castle, and most units receive full movement in a castle. Stationing units in a castle represents its defensive capability. Without a unit in each wall hex, an enemy can simply sneak into the castle unchallenged, gaining the same defensive bonus as everyone inside.
|
||||
|
||||
Most units have about 60% defense in a castle.
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue