Made use of the time of day schedule macros.

This commit is contained in:
fendrin 2013-12-08 16:10:24 +01:00
parent 030f16d72f
commit 9d15d9e545
4 changed files with 5 additions and 24 deletions

View file

@ -7,12 +7,7 @@
map_data="{campaigns/Descent_Into_Darkness/maps/02_Peaceful_Valley.map}"
victory_when_enemies_defeated=no
{TURNS 29 26 23}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DAWN}
{DEFAULT_SCHEDULE_MORNING}
{INTRO_AND_SCENARIO_MUSIC wanderer.ogg elvish-theme.ogg}
{EXTRA_SCENARIO_MUSIC knolls.ogg}

View file

@ -7,12 +7,8 @@
map_data="{campaigns/Descent_Into_Darkness/maps/04_Beginning_of_the_Revenge.map}"
turns=36
victory_when_enemies_defeated=yes
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DAWN}
{MORNING}
{AFTERNOON}
{DEFAULT_SCHEDULE_DUSK}
{INTRO_AND_SCENARIO_MUSIC revelation.ogg vengeful.ogg}
{EXTRA_SCENARIO_MUSIC nunc_dimittis.ogg}

View file

@ -7,12 +7,7 @@
map_data="{campaigns/Descent_Into_Darkness/maps/05_Orc_War.map}"
victory_when_enemies_defeated=yes
turns=30
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DAWN}
{DEFAULT_SCHEDULE_MORNING}
{INTRO_AND_SCENARIO_MUSIC northerners.ogg battle.ogg}
{EXTRA_SCENARIO_MUSIC the_city_falls.ogg}

View file

@ -7,12 +7,7 @@
map_data="{campaigns/Descent_Into_Darkness/maps/10_Alone_at_Last.map}"
turns=24
victory_when_enemies_defeated=no
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DAWN}
{MORNING}
{AFTERNOON}
{DEFAULT_SCHEDULE_DUSK}
{SCENARIO_MUSIC breaking_the_chains.ogg}
{EXTRA_SCENARIO_MUSIC vengeful.ogg}