Liberty S7: balancing pass

This commit is contained in:
nemaara 2020-03-07 11:41:44 -05:00
parent d2bb3fb103
commit 9cd6086870

View file

@ -5,7 +5,7 @@
next_scenario=08_Epilogue
victory_when_enemies_defeated=no
map_file=07_Glory.map
{TURNS 41 38 35}
{TURNS 35 32 29}
{DEFAULT_SCHEDULE_AFTERNOON}
{INTRO_AND_SCENARIO_MUSIC heroes_rite.ogg loyalists.ogg}
@ -45,7 +45,7 @@
recruit=Thug,Footpad,Poacher,Rogue Mage,Shadow Mage,Thief,Rogue
canrecruit=yes
controller=human
{GOLD 370 330 290}
{GOLD 350 300 250}
team_name=good_guys
user_team_name=_"Rebels"
[/side]
@ -60,10 +60,11 @@
profile=portraits/dommel.png
canrecruit=yes
recruit=Swordsman,Pikeman,Dragoon,Shock Trooper,Longbowman,Red Mage,White Mage,Spearman,Heavy Infantryman,Bowman
{GOLD 300 350 400}
{INCOME 30 35 40}
{GOLD 290 320 350}
{INCOME 37 41 45}
controller=ai
[ai]
{AI_SIMPLE_ALWAYS_ASPECT passive_leader yes}
{AI_SIMPLE_ALWAYS_ASPECT village_value 0}
{AI_SIMPLE_ALWAYS_ASPECT leader_value 0}
{AI_SIMPLE_DAY_ASPECT aggression 0.4}
@ -125,7 +126,7 @@
[side]
side=4
no_leader=yes
{GOLD 250 200 150}
{GOLD 200 175 150}
controller=ai
team_name=good_guys
user_team_name=_"Rebels"
@ -459,13 +460,13 @@
[gold]
side=2
#ifdef EASY
amount=20
amount=30
#endif
#ifdef NORMAL
amount=35
amount=45
#endif
#ifdef HARD
amount=50
amount=60
#endif
[/gold]
[/event]
@ -476,7 +477,6 @@
{BAD_CAVALRY 18}
{BAD_CAVALRY 24}
{BAD_CAVALRY 30}
{BAD_CAVALRY 36}
#
# Special Event - the first time you attack one of them, they catch on