Merge pull request #4047 from nemaara/portraits
Add/move around mainline unit portraits
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@ -69,6 +69,8 @@
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* Saurian warriors are now female. (issue #3392)
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* Giant Scorpion now has 20% resistance to arcane and 0% to all other resists
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* Added Sand Scuttler variation to the Giant Scorpion with same resists as original unit
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* Move Fire Dragon portrait from TRoW and SoF to core
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* Move Orcish Leader portraits to Orcish Ruler and use grunt variation portrait for Leader
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### WML engine
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* Support formula= key in [variable] ConditionalWML
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* Support to_location in [move_unit], taking a special location ID
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@ -152,6 +154,8 @@
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* S2: add dehydration explanation to objectives
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### Miscellaneous and bug fixes
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* Update various references of mermen to merfolk or mer
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### Units
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* Add new Water Serpent portrait
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## Version 1.14.6+dev
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### Campaigns
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@ -69,7 +69,6 @@
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type=Fire Dragon
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id=Khrakrahs
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name= _ "Khrakrahs"
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profile=portraits/khrakrahs.png
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side=3
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canrecruit=yes
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controller=ai
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Before Width: | Height: | Size: 304 KiB |
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@ -364,9 +364,6 @@
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[/variable]
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[then]
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{NAMED_LOYAL_UNIT 6 (Fire Dragon) 20 27 ("Shek'kahan") ( _ "Shek’kahan")}
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[+unit]
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profile=portraits/shekkahan.png
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[/unit]
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[set_variable]
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name=dragon_awake
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@ -399,9 +396,6 @@
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[/variable]
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[then]
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{NAMED_LOYAL_UNIT 6 (Fire Dragon) 20 27 ("Shek'kahan") ( _ "Shek’kahan")}
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[+unit]
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profile=portraits/shekkahan.png
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[/unit]
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[set_variable]
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name=dragon_awake
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Before Width: | Height: | Size: 304 KiB After Width: | Height: | Size: 304 KiB |
BIN
data/core/images/portraits/monsters/water-serpent.png
Normal file
After Width: | Height: | Size: 315 KiB |
Before Width: | Height: | Size: 193 KiB After Width: | Height: | Size: 193 KiB |
Before Width: | Height: | Size: 215 KiB After Width: | Height: | Size: 215 KiB |
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@ -3,6 +3,7 @@
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id=Fire Dragon
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name= _ "Fire Dragon"
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race=monster
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profile="portraits/monsters/fire-dragon.png"
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# workaround to cut the transparent part when displayed in the help
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image="units/monsters/fire-dragon.png~CROP(3,0,154,154)"
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[standing_anim]
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@ -5,6 +5,7 @@
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name= _ "Water Serpent"
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race=monster
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image="units/monsters/water-serpent.png"
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profile="portraits/monsters/water-serpent.png"
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[standing_anim]
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start_time=0
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direction=s,sw,se
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@ -4,7 +4,7 @@
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name= _ "Orcish Leader"
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race=orc
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image="units/orcs/leader.png"
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profile="portraits/orcs/leader.png"
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profile="portraits/orcs/grunt-6.png"
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{LEADING_ANIM "units/orcs/leader-lead-2.png" "units/orcs/leader-lead-1.png" 0,-30}
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hitpoints=45
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movement_type=orcishfoot
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@ -4,7 +4,7 @@
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name= _ "Orcish Ruler"
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race=orc
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image="units/orcs/ruler.png"
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profile="portraits/orcs/leader.png"
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profile="portraits/orcs/ruler.png"
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{LEADING_ANIM "units/orcs/ruler-lead-2.png" "units/orcs/ruler-lead-1.png" 0,-30}
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hitpoints=60
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movement_type=orcishfoot
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@ -926,6 +926,9 @@ linechanges = (
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("Saree", "Dune Swiftrider"),
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("Jawal", "Dune Windrider")
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("images/portraits/orcs/leader.png", "images/portraits/ors/ruler.png"),
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("images/portraits/orcs/leader-2.png", "images/portraits/ors/ruler-2.png"),
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)
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def validate_on_pop(tagstack, closer, filename, lineno):
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