This commit is contained in:
Chris Beck 2014-10-31 23:19:39 -04:00
commit 9c6ad9c9d3
44 changed files with 45 additions and 46 deletions

View file

@ -745,11 +745,11 @@ set(wesnoth-main_SRC
carryover.cpp
commandline_options.cpp
config_cache.cpp
configure_engine.cpp
connect_engine.cpp
game_initialization/configure_engine.cpp
game_initialization/connect_engine.cpp
controller_base.cpp
create_engine.cpp
depcheck.cpp
game_initialization/create_engine.cpp
game_initialization/depcheck.cpp
desktop/notifications.cpp
desktop/open.cpp
dialogs.cpp
@ -785,7 +785,7 @@ set(wesnoth-main_SRC
fake_unit_manager.cpp
fake_unit_ptr.cpp
filechooser.cpp
flg_manager.cpp
game_initialization/flg_manager.cpp
floating_textbox.cpp
formula.cpp
formula_debugger.cpp
@ -887,16 +887,16 @@ set(wesnoth-main_SRC
mouse_handler_base.cpp
movetype.cpp
mp_game_settings.cpp
mp_game_utils.cpp
mp_options.cpp
game_initialization/mp_game_utils.cpp
game_initialization/mp_options.cpp
mp_ui_alerts.cpp
multiplayer.cpp
multiplayer_configure.cpp
multiplayer_connect.cpp
multiplayer_create.cpp
multiplayer_lobby.cpp
multiplayer_ui.cpp
multiplayer_wait.cpp
game_initialization/multiplayer.cpp
game_initialization/multiplayer_configure.cpp
game_initialization/multiplayer_connect.cpp
game_initialization/multiplayer_create.cpp
game_initialization/multiplayer_lobby.cpp
game_initialization/multiplayer_ui.cpp
game_initialization/multiplayer_wait.cpp
network_asio.cpp
pathfind/pathfind.cpp
pathfind/teleport.cpp
@ -904,7 +904,7 @@ set(wesnoth-main_SRC
persist_manager.cpp
persist_var.cpp
play_controller.cpp
playcampaign.cpp
game_initialization/playcampaign.cpp
playmp_controller.cpp
playsingle_controller.cpp
playturn.cpp
@ -928,7 +928,7 @@ set(wesnoth-main_SRC
scripting/lua_types.cpp
settings.cpp
side_filter.cpp
singleplayer.cpp
game_initialization/singleplayer.cpp
statistics.cpp
statistics_dialog.cpp
storyscreen/controller.cpp

View file

@ -233,13 +233,13 @@ wesnoth_sources = Split("""
commandline_options.cpp
carryover.cpp
config_cache.cpp
configure_engine.cpp
connect_engine.cpp
game_initialization/configure_engine.cpp
game_initialization/connect_engine.cpp
controller_base.cpp
create_engine.cpp
game_initialization/create_engine.cpp
desktop/notifications.cpp
desktop/open.cpp
depcheck.cpp
game_initialization/depcheck.cpp
dialogs.cpp
display_chat_manager.cpp
editor/action/action.cpp
@ -273,7 +273,7 @@ wesnoth_sources = Split("""
fake_unit_manager.cpp
fake_unit_ptr.cpp
filechooser.cpp
flg_manager.cpp
game_initialization/flg_manager.cpp
floating_textbox.cpp
formula.cpp
formula_debugger.cpp
@ -476,16 +476,16 @@ wesnoth_sources = Split("""
mouse_handler_base.cpp
movetype.cpp
mp_game_settings.cpp
mp_game_utils.cpp
mp_options.cpp
game_initialization/mp_game_utils.cpp
game_initialization/mp_options.cpp
mp_ui_alerts.cpp
multiplayer.cpp
multiplayer_configure.cpp
multiplayer_connect.cpp
multiplayer_create.cpp
multiplayer_lobby.cpp
multiplayer_ui.cpp
multiplayer_wait.cpp
game_initialization/multiplayer.cpp
game_initialization/multiplayer_configure.cpp
game_initialization/multiplayer_connect.cpp
game_initialization/multiplayer_create.cpp
game_initialization/multiplayer_lobby.cpp
game_initialization/multiplayer_ui.cpp
game_initialization/multiplayer_wait.cpp
network_asio.cpp
pathfind/pathfind.cpp
pathfind/teleport.cpp
@ -493,7 +493,7 @@ wesnoth_sources = Split("""
persist_manager.cpp
persist_var.cpp
play_controller.cpp
playcampaign.cpp
game_initialization/playcampaign.cpp
playmp_controller.cpp
playsingle_controller.cpp
playturn.cpp
@ -517,7 +517,7 @@ wesnoth_sources = Split("""
scripting/lua_types.cpp
settings.cpp
side_filter.cpp
singleplayer.cpp
game_initialization/singleplayer.cpp
statistics.cpp
statistics_dialog.cpp
storyscreen/controller.cpp

View file

@ -41,10 +41,10 @@
#include "loadscreen.hpp" // for loadscreen, etc
#include "log.hpp" // for LOG_STREAM, logger, general, etc
#include "map_exception.hpp"
#include "multiplayer.hpp" // for start_client, etc
#include "create_engine.hpp"
#include "game_initialization/multiplayer.hpp" // for start_client, etc
#include "game_initialization/create_engine.hpp"
#include "network.hpp"
#include "playcampaign.hpp" // for play_game, etc
#include "game_initialization/playcampaign.hpp" // for play_game, etc
#include "preferences.hpp" // for disable_preferences_save, etc
#include "preferences_display.hpp" // for detect_video_settings, etc
#include "replay.hpp" // for replay, recorder
@ -53,7 +53,7 @@
#include "sdl/utils.hpp" // for surface
#include "serialization/compression.hpp" // for format::NONE
#include "serialization/string_utils.hpp" // for split
#include "singleplayer.hpp" // for sp_create_mode
#include "game_initialization/singleplayer.hpp" // for sp_create_mode
#include "statistics.hpp"
#include "tstring.hpp" // for operator==, operator!=
#include "util.hpp" // for lexical_cast_default

View file

@ -18,7 +18,7 @@
#include "gui/dialogs/dialog.hpp"
#include "config.hpp"
#include "create_engine.hpp"
#include "game_initialization/create_engine.hpp"
namespace gui2
{

View file

@ -20,7 +20,7 @@
#include "addon/validation.hpp"
#include "addon/state.hpp"
#include "create_engine.hpp"
#include "game_initialization/create_engine.hpp"
namespace gui2
{

View file

@ -16,7 +16,7 @@
#define GUI_DIALOGS_MP_DEPCHECK_SELECT_NEW_HPP_INCLUDED
#include "gui/dialogs/dialog.hpp"
#include "depcheck.hpp"
#include "game_initialization/depcheck.hpp"
#include <vector>

View file

@ -27,7 +27,7 @@
#include "gui/widgets/settings.hpp"
#include "gui/widgets/text_box.hpp"
#include "gui/widgets/toggle_button.hpp"
#include "multiplayer.hpp"
#include "game_initialization/multiplayer.hpp"
namespace gui2
{

View file

@ -21,7 +21,7 @@
#include "save_index.hpp"
#include "carryover.hpp"
#include "config_assign.hpp"
#include "configure_engine.hpp"
#include "game_initialization/configure_engine.hpp"
#include "dialogs.hpp" //FIXME: get rid of this as soon as the two remaining dialogs are moved to gui2
#include "format_time_summary.hpp"
#include "formula_string_utils.hpp"

View file

@ -74,7 +74,7 @@
#include "gui/widgets/settings.hpp"
#include "gui/widgets/window.hpp"
#include "language.hpp"
#include "create_engine.hpp"
#include "game_initialization/create_engine.hpp"
#include "tests/utils/fake_display.hpp"
#include "saved_game.hpp"
#include "video.hpp"

View file

@ -18,8 +18,8 @@
#include "game_config_manager.hpp"
#include "game_display.hpp"
#include "multiplayer_connect.hpp"
#include "multiplayer_ui.hpp"
#include "game_initialization/multiplayer_connect.hpp"
#include "game_initialization/multiplayer_ui.hpp"
#include "hotkey/hotkey_manager.hpp"
#include "saved_game.hpp"

View file

@ -28,7 +28,6 @@
#include "hotkey/hotkey_command.hpp"
#include "hotkey/hotkey_item.hpp"
#include "language.hpp"
#include "playcampaign.hpp"
#include "unit_types.hpp"
#include "gui/widgets/helper.hpp"

View file

@ -21,7 +21,7 @@
#include "config_assign.hpp"
#include "game_display.hpp"
#include "saved_game.hpp"
#include "playcampaign.hpp"
#include "game_initialization/playcampaign.hpp"
#include "unit.hpp"
#include "unit_map.hpp"