Changelog: Update with DM changes
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* [goal]name=protect_unit: do not protect units hidden from the AI
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* General code clean-up, in particular of TODOs left over from 1.7 and 1.9
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### Campaigns
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* A Tale of Two Brothers
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* A Tale of Two Brothers:
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* S2 'Chase': improved behavior of undead side leader with custom AI
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* Delfador's Memoirs:
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* S08: Show carryover report to make it clear the scenario has ended
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* S09 & 10: Increase difficulty
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* S12: Allow respective recruits when the loyalists & mages join Delfador
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* Secrets of the Ancients:
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* Added ability to recruit different kinds of walking corpses during the campaign.
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* Unit type naming convention cleanup.
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