a further simplification...
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1 changed files with 4 additions and 13 deletions
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@ -186,24 +186,15 @@
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flag=boo
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[/animate_unit]
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[store_unit]
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[filter]
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[filter_adjacent]
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x,y=$x1,$y1
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is_enemy=yes
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[/filter_adjacent]
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[/filter]
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kill=no
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variable=finalstriketargets
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[/store_unit]
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[kill]
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find_in=finalstriketargets
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[filter_adjacent]
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x,y=$x1,$y1
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is_enemy=yes
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[/filter_adjacent]
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animate=yes
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fire_event=yes
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[/kill]
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{CLEAR_VARIABLE finalstriketargets}
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[redraw] # Needed in case fog is active;
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[/redraw] # the deaths might change some hex visibilities.
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[/event]
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