fix various default anims that use highlight

This commit is contained in:
Jérémy Rosen 2008-02-03 19:06:33 +00:00
parent f0cba25542
commit 9be51abe0b

View file

@ -313,7 +313,7 @@ void unit_animation::fill_initial_animations( std::vector<unit_animation> & anim
animations.push_back(tmp_anim);
tmp_anim = *itor;
tmp_anim.unit_anim_.override(0,"","0~1:600,1");
tmp_anim.unit_anim_.override(0,"0~1:600");
tmp_anim.event_ = utils::split("recruited");
tmp_anim.unit_anim_.remove_frames_after(600);
animations.push_back(tmp_anim);
@ -355,19 +355,19 @@ void unit_animation::fill_initial_animations( std::vector<unit_animation> & anim
animations.push_back(tmp_anim);
tmp_anim = *itor;
tmp_anim.unit_anim_.override(0,"","1~0:600");
tmp_anim.unit_anim_.override(0,"1~0:600");
tmp_anim.unit_anim_.remove_frames_after(600);
tmp_anim.event_ = utils::split("death");
animations.push_back(tmp_anim);
tmp_anim = *itor;
tmp_anim.unit_anim_.override(0,"","1~0:150");
tmp_anim.unit_anim_.override(0,"1~0:150");
tmp_anim.unit_anim_.remove_frames_after(150);
tmp_anim.event_ = utils::split("pre_teleport");
animations.push_back(tmp_anim);
tmp_anim = *itor;
tmp_anim.unit_anim_.override(0,"","0~1:150,1");
tmp_anim.unit_anim_.override(0,"0~1:150,1");
tmp_anim.unit_anim_.remove_frames_after(150);
tmp_anim.event_ = utils::split("post_teleport");
animations.push_back(tmp_anim);