Document an accidental feature. Addresses bug #8275.
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@ -377,6 +377,13 @@
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[/message]
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[/event]
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# Sleeping Gryphons will counter if attacked, then wake up and
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# morph to new Gryphons (a different unit type). The new unit will
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# then usually fly away because the AI thinks your attacking unit
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# is too tough for it to take. This could be fixed with some
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# WML contortions, but why do it? The nonstandard behavior adds
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# variety and a bit of mystery. Gryphon Mountain is a magical place.
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#
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# If the sleeping gryphon is attacked, it wakes up
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#
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