Document an accidental feature. Addresses bug #8275.

This commit is contained in:
Eric S. Raymond 2008-01-24 13:02:40 +00:00
parent fa418659e0
commit 9ba70b13a1

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@ -377,6 +377,13 @@
[/message]
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# Sleeping Gryphons will counter if attacked, then wake up and
# morph to new Gryphons (a different unit type). The new unit will
# then usually fly away because the AI thinks your attacking unit
# is too tough for it to take. This could be fixed with some
# WML contortions, but why do it? The nonstandard behavior adds
# variety and a bit of mystery. Gryphon Mountain is a magical place.
#
# If the sleeping gryphon is attacked, it wakes up
#