LoW::2: use new AI syntax for Olurf

This commit is contained in:
Iurii Chernyi 2009-08-23 22:04:13 +00:00
parent 7672a9d7ff
commit 9b43193936

View file

@ -80,11 +80,19 @@
#else
team_name=trolls
#endif
{ai/aliases/stable_singleplayer.cfg} #note that this MUST be given OUTSIDE the [ai] tag
[ai]
caution=0.5
[avoid]
{NOT_OLURFS_LAND}
[/avoid]
{AI_ASPECT caution 0.5}
[aspect]
id=avoid
[facet]
id=stay_in_own_land
[value]
{NOT_OLURFS_LAND}
[/value]
[/facet]
[/aspect]
[/ai]
[/side]
#wmllint: validate-on
@ -149,16 +157,12 @@
[/else]
[/if]
[modify_side]
side=2
[ai]
caution=0.5
[avoid]
[not]
[/not]
[/avoid]
[/ai]
[/modify_side]
[modify_ai]
side=2
action=delete
path=aspect['avoid'].facet['stay_in_own_land']
[/modify_ai]
[/event]
# Elves have stepped on Olurf's land.
@ -200,16 +204,12 @@
{CLEAR_VARIABLE olurf_side}
{VARIABLE offended_by_elves yes}
[modify_side]
side=2
[ai]
caution=0.5
[avoid]
[not]
[/not]
[/avoid]
[/ai]
[/modify_side]
[modify_ai]
side=2
action=delete
path=aspect['avoid'].facet['stay_in_own_land']
[/modify_ai]
[/event]
#undef NOT_OLURFS_LAND