Growl notifications: Fix attempts to pass std::string instead of const char*
This is required on OS X due to the recent return type changes for the gettext functions.
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@ -953,7 +953,7 @@ void game_display::send_notification(const std::string& /*owner*/, const std::st
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CFStringRef cf_owner = CFStringCreateWithCString(NULL, owner.c_str(), kCFStringEncodingUTF8);
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CFStringRef cf_message = CFStringCreateWithCString(NULL, message.c_str(), kCFStringEncodingUTF8);
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//Should be changed as soon as there are more than 2 types of notifications
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CFStringRef cf_note_name = CFStringCreateWithCString(NULL, owner == _("Turn changed") ? _("Turn changed") : _("Chat message"), kCFStringEncodingUTF8);
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CFStringRef cf_note_name = CFStringCreateWithCString(NULL, owner == _("Turn changed") ? _("Turn changed").c_str() : _("Chat message").c_str(), kCFStringEncodingUTF8);
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growl_obj.applicationName = app_name;
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growl_obj.registrationDictionary = NULL;
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