Replace Dark Assassin images with new ones by Sleepwalker
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@ -88,10 +88,11 @@ Version 1.11.0-svn:
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* Display dehydration status in the sidebar
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||||
* Ensure player always has positive gold leaving the cave in Out of the Frying Pan
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* New AI for human messenger in "Out of the Frying Pan"
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* Taking ring of speed is now optional
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||||
* Taking all items is now optional
|
||||
* Finding the map in scenario 3 is now useful
|
||||
* Healers now prevent dehydration instead of removing it, so they no longer heal
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dehydrated units
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* New art for Dark Assassin
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* Editor:
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* New gui theme, fixes the editor being broken on low resolutions.
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* Smaller font for displaying the terrain information.
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@ -79,6 +79,10 @@
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[entry]
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name= "Javier Hoyos (Vendanna)"
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[/entry]
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[entry]
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name = "Marcus Rosén (sleepwalker)"
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comment = "Dark Assassin sprite and animations"
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[/entry]
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[entry]
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name= "Mark Goodenough (Ranger M)"
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[/entry]
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After Width: | Height: | Size: 3.8 KiB |
After Width: | Height: | Size: 4 KiB |
After Width: | Height: | Size: 4.1 KiB |
After Width: | Height: | Size: 4.1 KiB |
After Width: | Height: | Size: 4.7 KiB |
After Width: | Height: | Size: 4.4 KiB |
After Width: | Height: | Size: 4.3 KiB |
After Width: | Height: | Size: 4 KiB |
After Width: | Height: | Size: 3.9 KiB |
After Width: | Height: | Size: 3.9 KiB |
After Width: | Height: | Size: 4.1 KiB |
After Width: | Height: | Size: 4 KiB |
After Width: | Height: | Size: 4.2 KiB |
After Width: | Height: | Size: 4.1 KiB |
After Width: | Height: | Size: 4.2 KiB |
Before Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.3 KiB |
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@ -3,9 +3,9 @@
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id=Dark Assassin1
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name= _ "Dark Assassin"
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race=orc
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image=units/orcs/nightstalker.png
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{DEFENSE_ANIM_RANGE "units/orcs/nightstalker-defend-melee.png" units/orcs/nightstalker.png {SOUND_LIST:ORC_SMALL_HIT} melee}
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{DEFENSE_ANIM_RANGE "units/orcs/nightstalker-defend-ranged.png" units/orcs/nightstalker.png {SOUND_LIST:ORC_SMALL_HIT} ranged}
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image=units/orcs/nightblade-se.png
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{MAGENTA_IS_THE_TEAM_COLOR}
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{DEFENSE_ANIM "units/orcs/nightblade-se.png" "units/orcs/nightblade-se.png" {SOUND_LIST:ORC_SMALL_HIT}}
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profile=portraits/cloaked.png
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hitpoints=52
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movement_type=elusivefoot
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@ -49,50 +49,89 @@
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image=projectiles/dagger-n.png
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image_diagonal=projectiles/dagger-ne.png
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[/missile_frame]
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start_time=-100
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sound_start_time=-100
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[sound_frame]
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duration=1
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[/sound_frame]
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[if]
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hits=yes
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[frame]
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begin=-150
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end=-100
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image=units/orcs/nightstalker-ranged-1.png
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sound=throwing-knife.ogg
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[/frame]
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hits=no
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[sound_frame]
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sound=throwing-knife-miss.ogg
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duration=100
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[/sound_frame]
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[/if]
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[else]
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hits=no
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[frame]
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||||
begin=-150
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||||
end=-100
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image=units/orcs/nightstalker-ranged-1.png
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||||
sound=throwing-knife-miss.ogg
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[/frame]
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||||
hits=yes
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||||
[sound_frame]
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sound=throwing-knife.ogg
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duration=100
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[/sound_frame]
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[/else]
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[frame]
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begin=-100
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end=0
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image=units/orcs/nightstalker-ranged-2.png
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[/frame]
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{SOUND:POISON}
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[/attack_anim]
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[attack_anim]
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[filter_attack]
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name=scythe
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[/filter_attack]
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start_time=-550
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sound_start_time=-101
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[sound_frame]
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||||
duration=1
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||||
[/sound_frame]
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[if]
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||||
hits=no
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||||
[sound_frame]
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||||
sound=dagger-swish.wav
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duration=100
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[/sound_frame]
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[/if]
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[else]
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||||
hits=yes
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||||
[sound_frame]
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||||
sound=dagger-swish.wav
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||||
duration=100
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||||
[/sound_frame]
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||||
[/else]
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||||
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||||
[frame]
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||||
begin=-150
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||||
end=-100
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||||
image=units/orcs/nightstalker-melee-1.png
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||||
duration=100
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||||
image=units/orcs/nightblade-attack-se-1.png
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||||
[/frame]
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||||
[frame]
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||||
begin=-100
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||||
end=0
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||||
image=units/orcs/nightstalker-melee-1.png
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||||
sound=dagger-swish.wav
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||||
duration=100
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||||
image=units/orcs/nightblade-attack-se-2.png
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||||
[/frame]
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||||
[frame]
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||||
begin=0
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||||
end=150
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||||
image=units/orcs/nightstalker-melee-2.png
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||||
duration=100
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||||
image=units/orcs/nightblade-attack-se-3.png
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||||
[/frame]
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||||
[frame]
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||||
duration=100
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||||
image=units/orcs/nightblade-attack-se-4.png
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[/frame]
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||||
[frame]
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||||
duration=100
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||||
image=units/orcs/nightblade-attack-se-5.png
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||||
[/frame]
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||||
[frame]
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||||
duration=100
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||||
image=units/orcs/nightblade-attack-se-6.png
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||||
[/frame]
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||||
[frame]
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||||
duration=100
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||||
image=units/orcs/nightblade-attack-se-7.png
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||||
[/frame]
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||||
[frame]
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||||
duration=100
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||||
image=units/orcs/nightblade-attack-se-8.png
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||||
[/frame]
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||||
[frame]
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||||
duration=100
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||||
image=units/orcs/nightblade-attack-se-9.png
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||||
[/frame]
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||||
[/attack_anim]
|
||||
[/unit_type]
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||||
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@ -58,10 +58,11 @@ Version 1.11.0-svn:
|
|||
* Display dehydration status in the sidebar.
|
||||
* Ensure player always has positive gold leaving the cave in Out of the Frying Pan.
|
||||
* New and much improved AI for human messenger in "Out of the Frying Pan".
|
||||
* Taking ring of speed is now optional.
|
||||
* Taking all items is now optional.
|
||||
* Finding the map in scenario 3 is now useful.
|
||||
* Healers now prevent dehydration instead of removing it, so they no longer heal
|
||||
dehydrated units.
|
||||
* New art for Dark Assassin.
|
||||
|
||||
* Editor:
|
||||
* New gui theme, fixes the editor being broken on low resolutions.
|
||||
|
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