decreased the cost of the Giant Scorpion from 32 to 22
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3 changed files with 12 additions and 6 deletions
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@ -53,6 +53,9 @@ Version 1.5.0-svn:
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* removed maps: Amohsad Caldera
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* removed the Wesbowl scenario
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* added the "A New Land" scenario by Bob_the_Mighty
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* units:
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* balancing changes:
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* decreased the cost of the Giant Scorpion from 32 to 22
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* user interface:
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* placement of the counters and displays of the top panel optimized
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* new history feature for entering searches, chat messages, commands, and
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@ -14,7 +14,7 @@
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alignment=neutral
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advanceto=null
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{AMLA_DEFAULT}
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cost=32
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cost=22
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usage=fighter
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description= _ "A normal scorpion is dangerous enough - the deadliness of one the size of a man needs little explanation."+{SPECIAL_NOTES}+{SPECIAL_NOTES_POISON}
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die_sound=hiss-big.wav
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@ -3,18 +3,18 @@ changes may be omitted). For a complete list of changes, see the main
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changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.5.0-svn:
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* Language and translations:
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* Language and translations
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* new translation: Croatian.
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* updated translations: Chinese, Chinese (Traditional), Czech, Danish,
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Dutch, Finnish, French, Galician, German, Greek, Hungarian, Italian,
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Lithuanian, Japanese, Polish, Russian, Serbian, Slovak, Spanish, Swedish,
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Turkish, Valencian.
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* Map editor:
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* Map editor
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* Fixed not working "Update transition" and make "Delay transition update"
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directly trigger an update when toggled off.
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* Multiplayer:
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* Multiplayer
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* Added maps: Howling Ghost Badlands.
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* Revised maps: Sablestone Delta, Sullas Ruins,
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Silverhead Crossing, The Freelands, The Manzivan Traps.
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@ -22,7 +22,10 @@ Version 1.5.0-svn:
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* Removed the "Wesbowl" scenario.
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* Added the "A New Land" scenario by Bob_the_Mighty
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* User interface:
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* Unit changes and balancing
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* Decreased the cost of the Giant Scorpion from 32 to 22.
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* User interface
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* Smarter pathfinding: if same MP cost, prefer terrains with better defense
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and empty hexes (less frequent multi-turn moves blocked by a friend).
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* New full map screenshot feature (no default hotkey).
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@ -40,7 +43,7 @@ Version 1.4:
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* When generating a random map two teams could get the same starting
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position, this has been fixed.
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* Sound and music:
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* Sound and music
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* New music track, "Nunc Dimittis" by Jeremy Nicoll.
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* New music track, "The City Falls" by Doug Kaufman.
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* New music track, "Knalgan Theme" by Ryan Reilly.
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