Removed now unused parameter.

This commit is contained in:
Guillaume Melquiond 2009-02-22 12:19:57 +00:00
parent bef011d04f
commit 99a9556fba
8 changed files with 11 additions and 10 deletions

View file

@ -253,7 +253,7 @@ namespace {
read_compressed(data, *binary_stream);
scoped_ostream gzip_stream = ostream_file((**itor)["filename"]);
config_writer writer(*gzip_stream, true, "",compress_level_);
config_writer writer(*gzip_stream, true, compress_level_);
writer.write(data);
}

View file

@ -105,7 +105,7 @@ namespace game_config {
{
scoped_ostream stream = ostream_file(path);
const bool gzip = true;
config_writer writer(*stream,gzip,"",game_config::cache_compression_level);
config_writer writer(*stream, gzip, game_config::cache_compression_level);
writer.write(cfg);
}
void config_cache::write_file(std::string path, const preproc_map& defines_map)
@ -120,7 +120,7 @@ namespace game_config {
}
scoped_ostream stream = ostream_file(path);
const bool gzip = true;
config_writer writer(*stream,gzip,"",game_config::cache_compression_level);
config_writer writer(*stream, gzip, game_config::cache_compression_level);
// write all defines to stream;
// call foreach define is: second.write(config_writer,first);

View file

@ -928,7 +928,7 @@ void save_game(const game_state& gamestate)
}
scoped_ostream os(open_save_game(filename));
config_writer out(*os, preferences::compress_saves(), PACKAGE);
config_writer out(*os, preferences::compress_saves());
write_game(out, gamestate);
finish_save_game(out, gamestate, gamestate.label);
}

View file

@ -347,7 +347,7 @@ bool receive_with_timeout(TCPsocket s, char* buf, size_t nbytes,
static void output_to_buffer(TCPsocket sock, const config& cfg, std::ostringstream& compressor, bool gzipped)
{
if(gzipped) {
config_writer writer(compressor, true, "");
config_writer writer(compressor, true);
writer.write(cfg);
} else {
compression_schema *compress;

View file

@ -213,7 +213,7 @@ void replay::save_game(const std::string& label, const config& snapshot,
}
scoped_ostream os(open_save_game(filename));
config_writer out(*os, preferences::compress_saves(), PACKAGE);
config_writer out(*os, preferences::compress_saves());
::write_game(out, saveInfo_);
finish_save_game(out, saveInfo_, saveInfo_.label);

View file

@ -22,6 +22,7 @@
#include "binary_or_text.hpp"
#include "config.hpp"
#include "wesconfig.h"
#include "serialization/binary_wml.hpp"
#include "serialization/parser.hpp"
@ -49,13 +50,13 @@ void write_possibly_compressed(std::ostream &out, config &cfg, bool compress)
}
config_writer::config_writer(
std::ostream &out, bool compress, const std::string &textdomain,int level) :
std::ostream &out, bool compress, int level) :
filter_(),
out_ptr_(compress ? &filter_ : &out), //ternary indirection creates a temporary
out_(*out_ptr_), //now MSVC will allow binding to the reference member
compress_(compress),
level_(0),
textdomain_(textdomain)
textdomain_(PACKAGE)
{
if(compress_) {
if (level >=0)

View file

@ -44,7 +44,7 @@ void write_possibly_compressed(std::ostream &out, config &cfg, bool compress);
class config_writer
{
public:
config_writer(std::ostream &out, bool compress, const std::string &textdomain, int level = -1);
config_writer(std::ostream &out, bool compress, int level = -1);
void write(const config &cfg);

View file

@ -338,7 +338,7 @@ namespace wesnothd {
}
scoped_ostream ban_file = ostream_file(filename_);
config_writer writer(*ban_file, true, "");
config_writer writer(*ban_file, true);
writer.write(cfg);
}