Merge branch 'master' of ssh://fendrin@git.code.sf.net/p/wesnoth/code

This commit is contained in:
fendrin 2013-03-27 23:43:20 +01:00
commit 99a841f347

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@ -118,6 +118,28 @@ I imagine this will be fixed before too long. I certainly hope so. I am already
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A number of people have noted a striking similarity in the appearance of the dark adepts and the new sprites for the ghosts. Though this is partly due to an intent towards having a consistent visual appearance for the undead faction, it's also because of an desire to have a reliable repository for disobedient adepts.
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<JarisSeagull> Is CIA a bot?
<Ivanovic> JarisSeagull: it is our personal slave which monitors the svn rep
<Ivanovic> and it will tell us about all changes
<Ivanovic> (slaves are nice to have...)
<ilor_> the devs told him he'll get into gsoc if he does that for 3 months
<Ivanovic> ilor_: you mixed things up: s/months/years
<Ivanovic> ;)
<JarisSeagull> Ivanovic> I see it's smart enough to keep track of transactions and summarise the commited changes ;-)
<Ivanovic> JarisSeagull: you see, no bot would be able to do so, only real slaves do this
<Ivanovic> JarisSeagull: but sometimes our slave is asleep, then you have to kick him to get the latest commits
* Ivanovic kicks CIA-34
<CIA-34> ow
<JarisSeagull> Ivanovic> what do you feed it with so it doesn't die or you are replacing 'em?
<Ivanovic> JarisSeagull: when it dies, we just use the next clone
<JarisSeagull> Ivanovic> so 33 died so far?
<Ivanovic> JarisSeagull: we did outsource this to our biotech labs
<Ivanovic> you have to ask the cia for details
<Ivanovic> (maybe the kgb knows about it, too)
<Ivanovic> they are using some strange new approach of something they call "binary life"
<Ivanovic> but i am just the release bot, so i don't care about those implementation details...
-- #wesnoth-dev, 2008-03-06
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01:06 <Shadow_Master> uhm... you can tell me who is the expert on saved games here
01:10 <Sirp> usually it's not so much a matter of an 'expert'. Just a capable programmer who is willing to step up to the plate and dive into the code and work out what is going on.
01:10 <Sirp> you are welcome to try to go for it yourself. :)