DiD S9: make map more interactive
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1 changed files with 148 additions and 16 deletions
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@ -111,7 +111,7 @@
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{PLACE_IMAGE items/dragonstatue.png 23 16}
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{PLACE_IMAGE items/dragonstatue.png 24 15}
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{PLACE_IMAGE items/dragonstatue.png 31 12}
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{PLACE_IMAGE scenery/monolith2.png 34 11}
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{PLACE_IMAGE scenery/monolith4.png 34 11}
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{PLACE_IMAGE scenery/monolith3.png 29 14}
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{PLACE_IMAGE scenery/monolith1.png 29 16}
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{PLACE_IMAGE scenery/monolith3.png 26 15}
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@ -159,8 +159,8 @@
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{PLACE_IMAGE items/stone-tablet.png 15 10}
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{PLACE_IMAGE items/dragonstatue.png 19 7}
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{PLACE_IMAGE scenery/monolith2.png 16 11}
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{PLACE_IMAGE scenery/monolith2.png 21 7}
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{PLACE_IMAGE scenery/monolith3.png 16 11}
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{PLACE_IMAGE scenery/monolith1.png 21 7}
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{PLACE_IMAGE scenery/monolith3.png 19 9}
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{PLACE_IMAGE scenery/monolith1.png 12 4}
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{PLACE_IMAGE scenery/monolith1.png 9 12}
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@ -431,7 +431,7 @@
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{CLEAR_VARIABLE units_inside_manor}
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# Create DV's units
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{GENERIC_UNIT 3 (Spectre) 26 16}
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{GENERIC_UNIT 3 (Draug) 26 16}
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[+unit]
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animate=yes
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[/unit]
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@ -783,7 +783,7 @@
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[message]
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speaker=Malin Keshar
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message= _ "The guards are catching up to us!"
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message= _ "The guards are catching up to us."
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[/message]
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[/event]
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@ -798,7 +798,6 @@
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[message]
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speaker=narrator
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message= _ "<i>Beware that, when fighting monsters, you yourself do not become a monster...</i>"
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image=wesnoth-icon.png
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[/message]
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[allow_undo][/allow_undo]
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[/event]
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@ -813,7 +812,6 @@
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message= _ "<i>Death is the twilight that follows the light of day.
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Life fades with the setting sun into darkness.
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Existence churns and the soul is reborn into endless night.</i>"
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image=wesnoth-icon.png
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[/message]
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[allow_undo][/allow_undo]
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[/event]
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@ -842,6 +840,147 @@ Existence churns and the soul is reborn into endless night.</i>"
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[allow_undo][/allow_undo]
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[/event]
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[event]
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name=moveto
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[filter]
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x=20,23,25
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y=13,11,12
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race=undead
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side=1
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[/filter]
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# throwback to S7 when you knock over the holy water
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[message]
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speaker=Malin Keshar
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message= _ "Be careful around those urns."
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[/message]
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[/event]
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[event]
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name=moveto
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[filter]
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x,y=11,17
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id=Malin Keshar
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[/filter]
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[message]
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speaker=Malin Keshar
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message= _ "Fancy, but I’ve no use for a new cloak right now."
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[/message]
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[/event]
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# the armory
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# only allow level 3s and your fancy chocobone (if you got it) to take items
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# also make it silent besides some small sound effects
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[event]
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name=moveto
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[filter]
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x,y=27,9
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side=1
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type=Draug
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[/filter]
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[sound]
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name=skeleton-big-hit-1.ogg
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[/sound]
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[object]
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silent=yes
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duration=forever
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[filter]
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x,y=27,9
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[/filter]
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[effect]
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apply_to=attack
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range=melee
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increase_damage=1
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[/effect]
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[/object]
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{REMOVE_IMAGE 27 9}
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[/event]
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[event]
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name=moveto
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[filter]
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x,y=29,9
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side=1
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type=Banebow
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[/filter]
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[sound]
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name=skeleton-big-hit-2.ogg
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[/sound]
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[object]
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silent=yes
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duration=forever
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[filter]
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x,y=29,9
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[/filter]
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[effect]
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apply_to=attack
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range=ranged
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increase_damage=1
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[/effect]
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[/object]
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{REMOVE_IMAGE 29 9}
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[/event]
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[event]
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name=moveto
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[filter]
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x,y=30,9
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side=1
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type=Banebow
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[/filter]
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[sound]
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name=skeleton-big-hit-1.ogg
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[/sound]
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[object]
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silent=yes
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duration=forever
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[filter]
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x,y=30,9
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[/filter]
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[effect]
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apply_to=attack
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range=ranged
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increase_damage=1
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[/effect]
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[/object]
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{REMOVE_IMAGE 30 9}
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[/event]
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[event]
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name=moveto
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[filter]
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x,y=27,10
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side=1
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type=Chocobone
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[/filter]
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[sound]
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name=skeleton-big-hit-3.ogg
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[/sound]
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[object]
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silent=yes
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duration=forever
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[filter]
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x,y=27,10
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[/filter]
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[effect]
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apply_to=attack
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range=melee
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increase_damage=2
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[/effect]
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[/object]
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{REMOVE_IMAGE 27 10}
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[/event]
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[event]
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# a side 1 unit finds the book
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name=moveto
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@ -859,13 +998,6 @@ Existence churns and the soul is reborn into endless night.</i>"
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[/variable]
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[/filter_condition]
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[message]
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[filter_location]
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location_id=book_start
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[/filter_location]
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message=_ "I have found the book, master!"
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[/message]
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[if]
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[have_unit]
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[filter_location]
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@ -877,14 +1009,14 @@ Existence churns and the soul is reborn into endless night.</i>"
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[message]
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id=Malin Keshar
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# po: The speaker addresses an undead minion.
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message=_ "Good! Guard it with your unlife while I come to fetch it."
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message=_ "Guard that book with your unlife while I come to fetch it."
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[/message]
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[/then]
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[else]
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# human or bat
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[message]
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id=Malin Keshar
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message=_ "Good! Guard it with your life while I come to fetch it."
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message=_ "Guard that book with your life while I come to fetch it."
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[/message]
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[/else]
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[/if]
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