more Dust Devil rebalancing, and added alternate AMLA's.

This commit is contained in:
Jan Rietema 2007-10-23 15:39:42 +00:00
parent df902e10fa
commit 9921ae9dc8

View file

@ -7,7 +7,7 @@
hitpoints=28
movement_type=undeadfly
[resistance]
blade=40
blade=30
pierce=40
impact=40
fire=120
@ -64,7 +64,8 @@ The unit will heal itself 6 HP per turn on sand or dirt terrain. If it is poison
[/abilities]
[advancement]
id=Dust Devil
max_times=6
max_times=4
description= _ "a stronger Dust Devil"
[effect]
apply_to=attack
range=melee
@ -73,13 +74,34 @@ The unit will heal itself 6 HP per turn on sand or dirt terrain. If it is poison
[effect]
apply_to=hitpoints
increase_total=2
heal_full=yes
[/effect]
[effect]
apply_to=max_experience
increase=12
[/effect]
[/advancement]
[advancement]
id=Dust Devil
max_times=2
description= _ "a taller Dust Devil"
[effect]
apply_to=attack
range=ranged
increase_attacks=1
[/effect]
[effect]
apply_to=max_experience
increase=8
[/effect]
[/advancement]
[advancement]
id=Dust Devil
description= _ "a fully-healed Dust Devil"
[effect]
apply_to=hitpoints
heal_full=yes
[/effect]
[/advancement]
[attack_anim]
[attack_filter]
name=sand storm