more Dust Devil rebalancing, and added alternate AMLA's.
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1 changed files with 25 additions and 3 deletions
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@ -7,7 +7,7 @@
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hitpoints=28
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movement_type=undeadfly
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[resistance]
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blade=40
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blade=30
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pierce=40
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impact=40
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fire=120
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@ -64,7 +64,8 @@ The unit will heal itself 6 HP per turn on sand or dirt terrain. If it is poison
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[/abilities]
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[advancement]
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id=Dust Devil
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max_times=6
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max_times=4
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description= _ "a stronger Dust Devil"
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[effect]
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apply_to=attack
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range=melee
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@ -73,13 +74,34 @@ The unit will heal itself 6 HP per turn on sand or dirt terrain. If it is poison
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[effect]
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apply_to=hitpoints
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increase_total=2
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heal_full=yes
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[/effect]
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[effect]
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apply_to=max_experience
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increase=12
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[/effect]
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[/advancement]
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[advancement]
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id=Dust Devil
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max_times=2
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description= _ "a taller Dust Devil"
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[effect]
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apply_to=attack
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range=ranged
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increase_attacks=1
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[/effect]
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[effect]
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apply_to=max_experience
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increase=8
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[/effect]
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[/advancement]
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[advancement]
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id=Dust Devil
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description= _ "a fully-healed Dust Devil"
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[effect]
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apply_to=hitpoints
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heal_full=yes
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[/effect]
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[/advancement]
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[attack_anim]
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[attack_filter]
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name=sand storm
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