EI: reuse strings for weapon names

[ci skip]
This commit is contained in:
Severin Glöckner 2023-10-16 02:24:01 +02:00
parent 81d65f62ed
commit 98bea4637a
21 changed files with 44 additions and 0 deletions

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@ -37,7 +37,9 @@
[/defense]
[attack]
name=fangs
#textdomain wesnoth-units
description= _"fangs"
#textdomain wesnoth-ei
icon=attacks/fangs-ant.png
type=blade
range=melee

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@ -20,7 +20,9 @@
die_sound=horse-die.ogg
[attack]
name=lance
#textdomain wesnoth-units
description=_"lance"
#textdomain wesnoth-ei
type=pierce
[specials]
{WEAPON_SPECIAL_CHARGE}

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@ -67,6 +67,7 @@
[attack]
name=touch
#textdomain wesnoth-units
description= _ "touch"
icon=attacks/touch-undead.png
type=arcane
@ -80,6 +81,7 @@
[attack]
name=shadow wave
description= _ "shadow wave"
#textdomain wesnoth-ei
icon=attacks/dark-missile.png
type=arcane
[specials]

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@ -69,6 +69,7 @@
[/healing_anim]
[attack]
name=flail
#textdomain wesnoth-units
description=_"flail"
type=impact
[specials]
@ -82,6 +83,7 @@
[attack]
name=shadow wave
description= _ "shadow wave"
#textdomain wesnoth-ei
icon=attacks/dark-missile.png
type=arcane
[specials]

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@ -25,6 +25,7 @@
[/abilities]
[attack]
name=sword
#textdomain wesnoth-units
description=_"sword"
icon=attacks/sword-human.png
type=blade
@ -35,6 +36,7 @@
[attack]
name=crossbow
description=_"crossbow"
#textdomain wesnoth-ei
icon=attacks/crossbow-human.png
type=fire
range=ranged

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@ -25,6 +25,7 @@
[/abilities]
[attack]
name=sword
#textdomain wesnoth-units
description=_"sword"
icon=attacks/sword-human.png
type=blade
@ -35,6 +36,7 @@
[attack]
name=crossbow
description=_"crossbow"
#textdomain wesnoth-ei
icon=attacks/crossbow-human.png
type=fire
range=ranged

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@ -42,6 +42,7 @@
[/abilities]
[attack]
name=sword
#textdomain wesnoth-units
description=_"longsword"
icon=attacks/greatsword-human.png
type=blade
@ -52,6 +53,7 @@
[attack]
name=crossbow
description=_"crossbow"
#textdomain wesnoth-ei
icon=attacks/crossbow-human.png
type=fire
range=ranged

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@ -40,6 +40,7 @@
[/abilities]
[attack]
name=sword
#textdomain wesnoth-units
description=_"longsword"
icon=attacks/greatsword-human.png
type=blade
@ -50,6 +51,7 @@
[attack]
name=crossbow
description=_"crossbow"
#textdomain wesnoth-ei
icon=attacks/crossbow-human.png
type=fire
range=ranged

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@ -24,7 +24,9 @@
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=mace
#textdomain wesnoth-units
description= _"morning star"
#textdomain wesnoth-ei
icon=attacks/mace-spiked.png
type=impact
range=melee

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@ -33,7 +33,9 @@
[attack]
name=sword
#textdomain wesnoth-units
description= _"sword"
#textdomain wesnoth-ei
icon=attacks/sword-human.png
type=blade
range=melee

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@ -34,7 +34,9 @@
[attack]
name=sword
#textdomain wesnoth-units
description= _"sword"
#textdomain wesnoth-ei
icon=attacks/sword-human.png
type=blade
range=melee

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@ -33,7 +33,9 @@
[attack]
name=sword
#textdomain wesnoth-units
description= _"sword"
#textdomain wesnoth-ei
icon=attacks/sword-human.png
type=blade
range=melee

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@ -58,7 +58,9 @@
[/attack]
[attack]
name=shadow wave
#textdomain wesnoth-units
description=_"shadow wave"
#textdomain wesnoth-ei
icon=attacks/dark-missile.png
type=arcane
range=ranged

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@ -31,7 +31,9 @@
{DEFENSE_ANIM "units/shadow-mage/shadow-mage-defend1.png" "units/shadow-mage/shadow-mage-defend2.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
[attack]
name=short sword
#textdomain wesnoth-units
description=_"short sword"
#textdomain wesnoth-ei
icon=attacks/sword-astral-short.png
type=arcane
range=melee
@ -56,7 +58,9 @@
[/attack]
[attack]
name=shadow wave
#textdomain wesnoth-units
description=_"shadow wave"
#textdomain wesnoth-ei
icon=attacks/dark-missile.png
type=arcane
range=ranged

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@ -11,7 +11,9 @@
[attack]
name=sword
#textdomain wesnoth-units
description=_"sword"
#textdomain wesnoth-ei
icon=attacks/sword-holy.png
type=arcane
range=melee

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@ -31,7 +31,9 @@
die_sound={SOUND_LIST:OGRE_DIE}
[attack]
name=cleaver
#textdomain wesnoth-units
description=_"cleaver"
#textdomain wesnoth-ei
type=blade
range=melee
damage=19

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@ -28,7 +28,9 @@
die_sound={SOUND_LIST:OGRE_DIE}
[attack]
name=cleaver
#textdomain wesnoth-units
description=_"cleaver"
#textdomain wesnoth-ei
type=blade
range=melee
damage=15

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@ -41,6 +41,7 @@
[attack]
name=sword_fire
icon=attacks/sword-orcish-flaming.png
#textdomain wesnoth-units
description=_"sword"
type=fire
range=melee
@ -54,6 +55,7 @@
name=sword_nofire
icon="attacks/sword-orcish.png"
description=_"sword"
#textdomain wesnoth-ei
type=blade
range=melee
damage=9

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@ -80,6 +80,7 @@ When any of Mal-Ravanals recruits die, that unit will be reanimated as a weak
[/abilities]
[attack]
name=touch
#textdomain wesnoth-units
description=_"touch"
icon=attacks/touch-undead.png
type=arcane
@ -106,6 +107,7 @@ When any of Mal-Ravanals recruits die, that unit will be reanimated as a weak
[attack]
name=ravanal_shadow_wave
description=_"shadow wave"
#textdomain wesnoth-ei
type=arcane
[specials]
{WEAPON_SPECIAL_MAGICAL}

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@ -16,7 +16,9 @@
[attack]
name=touch
#textdomain wesnoth-units
description=_"touch"
#textdomain wesnoth-ei
icon=attacks/touch-zombie.png
type=impact
range=melee

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@ -18,7 +18,9 @@
[attack]
name=touch
#textdomain wesnoth-units
description=_"touch"
#textdomain wesnoth-ei
icon=attacks/touch-zombie.png
type=impact
range=melee