update changelog
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@ -62,10 +62,16 @@ Version 1.3.9+svn:
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* added the 'fearless' trait to the Ghoul line
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* user interface:
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* selecting your own unit makes it flash briefly and emit a select sound
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* you can now also select enemy units and see their possible path, terrain
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defense and turn to reach.
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* changed the mute hotkey from ctrl-m to ctrl-alt-m
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* renamed "Advanced Mode" button on graphics preferences to "Change Resolution"
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* renamed "Advanced Mode" button on sound preferences to "Advanced Options",
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and "Normal Mode" to "Standard Options"
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* fix some inconsistencies between mouse selection and "next unit" selection
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* double-click in dialog now trigger a "press button" sound
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* fix an exploit using the "black stripes" of a unit with teleport ability
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to detect enemy villages under fog
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* WML engine:
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* extended [store_side] behavior, so that it additionally writes the following:
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fog, shroud, colour, user_team_name, controller, recruit (the recruit list),
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@ -91,6 +97,9 @@ Version 1.3.9+svn:
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frame names
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* a new type of animation is triggered when a unit is selected. (WML
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support to come shortly)
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* in story [image,] a new key scaled=yes/no (default=no) allow to scale the
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image like the background is.
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* prevent some illegal select events on enemy units.
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* miscellaneous and bug fixes:
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* added a new log domain 'mp_server'
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* added a new log level 'debug'
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