Update amla.cfg
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[/advancement]
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#enddef
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#
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# This is a resource intended for use in select mainline campaigns, and should not be relied upon for UMC.
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# It may change in ways that aren't backwards-compatible with or that negatively affect the balance of UMC content that uses it.
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#
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# Include this resource in your [campaign] tag to replace the default +3hp AMLA with more powerful AMLA choices.
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# All max-level units gain a +8hp AMLA option, and units with melee/ranged attacks gain options for increased melee/ranged damage.
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# Units whose melee attacks all have 1 strike gain a +4 melee dmg option. Units whose melee attacks all have <=2 strikes gain a +2 melee dmg option. Otherwise, units gain a +1 melee dmg option.
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