[UtBS] replacing horses with dustboks (#3049)

* removing horses from text strings - replaced with dustboks

* adding a riderless dustbok to monsters race, needs description and probably other adjustments

* removing disengage ability and translation mark from dustbok unit file

* adding #po translation hint for name
This commit is contained in:
doofus-01 2018-05-13 13:32:48 -07:00 committed by Lari Nieminen
parent 918da0acd4
commit 9824078478
3 changed files with 48 additions and 4 deletions

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@ -801,7 +801,7 @@
[message]
speaker=Kaleh
message= _ "These fields seem strangely vacant. Where are the horses?"
message= _ "These fields seem strangely vacant. Where are the dustboks?"
[/message]
[message]
@ -853,17 +853,17 @@
[message]
speaker=Kaleh
message= _ "Where are all the other horses?"
message= _ "Where are all the other dustboks?"
[/message]
[message]
speaker=Naru
message= _ "A hunting party left just yesterday, so unless the rocks fell all over the land, many of the horses have probably survived. The few that remained here were scared by the falling rocks and fled into the night. It took all my skill to calm Yasi and keep him from running."
message= _ "A hunting party left just yesterday, so unless the rocks fell all over the land, many of the dustboks have probably survived. The few that remained here were scared by the falling rocks and fled into the night. It took all my skill to calm Yasi and keep him from running."
[/message]
[message]
speaker=Kaleh
message= _ "Well need your help in checking to see if the outer settlements survived. Who knows what kinds of damage they suffered in the night? And perhaps some of the people out in the desert have been able to round up some of the loose horses."
message= _ "Well need your help in checking to see if the outer settlements survived. Who knows what kinds of damage they suffered in the night? And perhaps some of the people out in the desert have been able to round up some of the loose dusties."
[/message]
[message]

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#textdomain wesnoth-utbs
[unit_type]
id=Quenoth Dustbok
#po: Made-up animal name derived from 'dust' (sand) and 'bok' as in real-world steenbok or springbok antelope
name= _ "Dustbok"
image=units/quenoth/dustbok.png
race=monster
hitpoints=22
movement_type=quenoth_horse
movement=8
experience=100
level=0
alignment=lawful
advances_to=null
cost=12
usage=scout
description= ""
die_sound=horse-die.ogg
[attack]
name=ram
#textdomain wesnoth-units
description= _"ram"
#textdomain wesnoth-utbs
type=impact
range=melee
damage=4
number=3
icon=attacks/blank-attack.png
[/attack]
{DEFENSE_ANIM "units/quenoth/dustbok.png" "units/quenoth/dustbok.png" {SOUND_LIST:HORSE_HIT}}
[attack_anim]
[filter_attack]
name=ram
[/filter_attack]
offset=0.0~0.3,0.3~0.5,0.5~0.60,0.60~0.3,0.3~0.0
start_time=-300
[frame]
duration=450
image="units/quenoth/dustbok.png"
[/frame]
{SOUND:HIT_AND_MISS club.ogg club-miss.ogg -100}
[/attack_anim]
[/unit_type]