Fixed misspelling.
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@ -395,7 +395,7 @@ public:
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* Scroll such that location loc is on-screen.
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* WARP jumps to loc; SCROLL uses scroll speed;
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* ONSCREEN only scrolls if x,y is offscreen
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* force : scroll even if prefferences tell us not to
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* force : scroll even if preferences tell us not to
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*/
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void scroll_to_tile(const map_location& loc, SCROLL_TYPE scroll_type=ONSCREEN, bool check_fogged=true,bool force = true);
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