Game Events/Handler: initialize all members
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@ -57,6 +57,11 @@ event_handler::event_handler(const std::string& types, const std::string& id)
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, is_menu_item_(false)
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, disabled_(false)
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, is_lua_(false)
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, has_preloaded_(false)
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, event_ref_(0)
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, priority_(0.0)
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, args_()
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, filters_()
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, id_(id)
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, types_(types)
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{}
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