simplify undoing moves message

This commit is contained in:
gfgtdf 2024-03-05 02:23:59 +01:00
parent 2638ce8afc
commit 97c811432d

View file

@ -138,16 +138,7 @@ void playmp_controller::play_human_turn()
if(player_type_changed_) {
// Clean undo stack if turn has to be restarted (losing control)
if(undo_stack().can_undo()) {
font::floating_label flabel(_("Undoing moves not yet transmitted to the server."));
color_t color{255, 255, 255, SDL_ALPHA_OPAQUE};
flabel.set_color(color);
SDL_Rect rect = gui_->map_area();
flabel.set_position(rect.w / 2, rect.h / 2);
flabel.set_lifetime(2500);
flabel.set_clip_rect(rect);
font::add_floating_label(flabel);
gui_->announce(_("Undoing moves not yet transmitted to the server."), font::NORMAL_COLOR);
}
while(undo_stack().can_undo()) {