Added cave path terrain from musketaquid. string=Ur, currently aliased to flat.

This commit is contained in:
Moritz Göbelbecker 2008-05-03 18:24:07 +00:00
parent 3352e5d73f
commit 9778e8f9a9
13 changed files with 14 additions and 1 deletions

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@ -14,6 +14,7 @@ Version 1.5.0+svn:
* terrains:
* Reorganisation of the terrain macros including more consistent image
naming. The old macros are kept for now for compatibility.
* New terrain: cave path
* units:
* balancing changes:
* decreased the ranged attack of the Mage of Light from 15-3 to 12-3

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@ -186,6 +186,7 @@
# Cave base terrains
{TERRAIN_BASE_RANDOM Uu cave/floor}
{TERRAIN_BASE_RANDOM Ur cave/path}
{TERRAIN_BASE_RANDOM Uh cave/hills-variation}
{TERRAIN_BASE_RANDOM Xu cave/wall-rough}
@ -401,7 +402,9 @@
{TRANSITION_BASE Uh (!,Uh) cave/hills}
{TRANSITION_BASE Qlf (!,Ql,Qlf,Qxu,X*) lava}
{TRANSITION_BASE U* (!,U*) cave/floor}
{TRANSITION_BASE (Uu,Uh) (!,Uu,Uh) cave/floor}
{TRANSITION_BASE Ur (!,Ur) cave/floor}
{TRANSITION_BASE_F (!,Ur) Ur transition2 cave/floor}
{TRANSITION_BASE_L Aa (W*,Ss) -480 snow-to-water}
{TRANSITION_BASE_L Aa (!,Aa,Qxu) -490 snow}

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@ -726,6 +726,15 @@
editor_group=cave
[/terrain]
[terrain]
symbol_image=cave/path
id=cave_path
name= _ "Cave path"
string=Ur
aliasof=Gt
editor_group=cave
[/terrain]
[terrain]
symbol_image=forest/mushrooms-tile
id=fungus