Fix misleading function name in [endlevel] definition
The name gave the impression that it returns an integer, which is not guaranteed.
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1 changed files with 3 additions and 3 deletions
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@ -35,7 +35,7 @@ function wesnoth.wml_actions.endlevel(cfg)
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local there_is_a_human_defeat = false
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local there_is_a_local_human_victory = false
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local there_is_a_local_human_defeat = false
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local bool_int = function(b)
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local bool_num = function(b)
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if b == true then
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return 1
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elseif b == false then
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@ -66,9 +66,9 @@ function wesnoth.wml_actions.endlevel(cfg)
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end
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end
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if side_result.bonus ~= nil then
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v.carryover_bonus = bool_int(side_result.bonus)
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v.carryover_bonus = bool_num(side_result.bonus)
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elseif cfg.bonus ~= nil then
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v.carryover_bonus = bool_int(cfg.bonus)
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v.carryover_bonus = bool_num(cfg.bonus)
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end
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if side_result.carryover_add ~= nil then
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v.carryover_add = side_result.carryover_add
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