Fix bug #15391 (Warnings in multiplayer games).
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@ -12,6 +12,8 @@ Version 1.7.13+svn:
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campaigns
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* Fixed bug 14754: Host can start game before the client has selected a
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leader (Debian bug #555964)
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* Fix bug #15382 (Player doesn't get transported to the next scenario)
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* Fix bug #15391 (Warnings in multiplayer games)
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Version 1.7.13-1.8beta6:
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* AI:
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@ -252,6 +252,8 @@ void unit_creator::add_unit(const config &cfg)
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temp_cfg.remove_attribute("x");
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temp_cfg.remove_attribute("y");
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temp_cfg.remove_attribute("placement");
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temp_cfg.remove_attribute("player_id");
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temp_cfg.remove_attribute("faction_from_recruit");
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const std::string& id =(cfg)["id"];
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