Fix a problem that was breaking campaign loading.
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1 changed files with 2 additions and 2 deletions
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@ -102,8 +102,8 @@
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x,y=10,9
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[/unit]
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{RECALL_VETERAN DWARVISH DRAGONGUARD 11 11}
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{RECALL_VETERAN DWARVISH LORD 11 12}
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{RECALL_VETERAN (Dwarvish Dragonguard) 11 11}
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{RECALL_VETERAN (Dwarvish Lord) 11 12}
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#define REMOVE_KEEP X Y
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[terrain]
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