[world conquest] [master/1.17] add credits, campaign icon(s) and image. (#5959)

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Tahsin Jahin Khalid 2021-07-31 23:15:52 +06:00 committed by GitHub
parent 80900fdc1a
commit 96b86d6aae
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2 changed files with 92 additions and 5 deletions

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@ -1,5 +1,4 @@
#textdomain wesnoth-wc
## MP Campaign (Scenarios in Multiplayer >> Random Maps)
[textdomain]
name="wesnoth-wc"

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@ -60,7 +60,25 @@ _ "World Conquest 3p" #enddef
[/event]
#enddef
#define WC2_CAMPAIGN_NEW PLAYERS
# I know I can add them into the main campaign defines but it gets really messy if done that way so I prefer to keep my code clean
#define ICON_ONE
"misc/blank-hex.png~BLIT(units/undead-necromancers/adept+female-defend-1.png~RC(magenta>brown)~CROP(10,0,72,72))~BLIT(units/dwarves/berserker/berserker-laugh-1.png~FL()~RC(magenta>white)~CROP(0,0,60,67),15,5)"
#enddef
#define ICON_TWO
"misc/blank-hex.png~BLIT(units/undead/spectre-se-attack-6.png~RC(magenta>darkred)~CROP(50,62,150,84),-15,-12)~BLIT(units/goblins/spearman-ne-defend.png~FL()~RC(magenta>darkblue)~CROP(0,0,60,67),20,15)"
#enddef
#define ICON_THREE
"misc/blank-hex.png~BLIT(units/drakes/armageddon-fire-se-4.png~RC(magenta>darkred)~CROP(10,0,72,72),-10,-10)~BLIT(units/goblins/spearman-ne-defend.png~FL()~RC(magenta>darkblue)~CROP(0,0,60,67),20,10)"
#enddef
#define IMAGE_ONE
"data/campaigns/The_Rise_Of_Wesnoth/images/story/trow_story_04-Fall_of_Eldaric.jpg~SCALE_INTO(800,600)"
#enddef
#define WC2_CAMPAIGN_NEW PLAYERS ICON
[campaign]
id = "WC_II_{PLAYERS}p"
define = CAMPAIGN_WC_{PLAYERS}P
@ -69,6 +87,8 @@ _ "World Conquest 3p" #enddef
first_scenario = "WC_II_{PLAYERS}p"
min_players={PLAYERS}
max_players={PLAYERS}
icon = {ICON}
image = {IMAGE_ONE}
type = mp
abbrev = _ "WC" + {PLAYERS}\
{WC2_CAMPAIGN_DIFFICULTY VERY_EASY {WC2_HUMAN_DIFFICULTY human-peasants/peasant purple} {STR_PEASANT} {STR_BEGINNER} 6 2 2 10 yes 0}
@ -81,6 +101,74 @@ _ "World Conquest 3p" #enddef
# Expert is a string that was supposed to be in wesnoth-wc but accidentally got added to wesnoth-units instead
#textdomain wesnoth-units
{WC2_CAMPAIGN_DIFFICULTY NIGHTMARE {WC2_NIGHTMARE_DIFFICULTY} {STR_NIGHTMARE} _"Expert" 9 7 1 0 no 20}
[about]
title = _ "Campaign Design"
[entry]
name = "tekelili"
[/entry]
[/about]
[about]
title = _ "Prose, Grammatical and Text Assistance"
[entry]
name = "TL"
[/entry]
[entry]
name = "Natasiel"
[/entry]
[entry]
name = "Rigor"
[/entry]
[entry]
name = "tekelili"
[/entry]
[/about]
[about]
title = _ "Minor Code Contributors"
[entry]
name = "ezysquire"
[/entry]
[entry]
name = "tsr"
[/entry]
[/about]
[about]
title = _ "Playtesting"
[entry]
name = "Bear"
[/entry]
[entry]
name = "Honor"
[/entry]
[entry]
name = "jb"
[/entry]
[entry]
name = "paso"
[/entry]
[entry]
name = "tekelili"
[/entry]
[/about]
[about]
title = _ "Campaign Maintenance"
[entry]
name = "gfgtdf"
comment= "former maintainer"
[/entry]
[entry]
name = "Celtic Minstrel"
comment= "intermittent maintainer"
[/entry]
[entry]
name = "Lord-Knightmare"
comment= "intermittent maintainer"
[/entry]
[/about]
[/campaign]
#enddef
@ -146,9 +234,9 @@ _ "World Conquest 3p" #enddef
[/{TAG}]
#enddef
{WC2_CAMPAIGN_NEW 1}
{WC2_CAMPAIGN_NEW 2}
{WC2_CAMPAIGN_NEW 3}
{WC2_CAMPAIGN_NEW 1 {ICON_ONE}}
{WC2_CAMPAIGN_NEW 2 {ICON_TWO}}
{WC2_CAMPAIGN_NEW 3 {ICON_THREE}}
#ifdef EDITOR
{WC2_SCENARIO_NEW multiplayer WC_II {WC_II_CAMPAIGN_NAME_3P} 0}