Added keep and castle overlay terrains,
...which can be painted on any non-layered terrain to enable them to act as keeps or castles for recruitment.
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data/core/images/terrain/castle-overlay-editor.png
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data/core/images/terrain/castle-overlay-editor.png
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data/core/images/terrain/keep-overlay-editor.png
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@ -340,6 +340,29 @@
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#editor_group=castle
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#[/terrain]
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[terrain]
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symbol_image=alpha
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editor_image=keep-overlay-editor
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id=keep_overlay
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name= _ "Keep"
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string=^Kov
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aliasof=_bas
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recruit_from=true
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recruit_onto=true
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editor_group=castle, special
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[/terrain]
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[terrain]
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symbol_image=alpha
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editor_image=castle-overlay-editor
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id=castle_overlay
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name= _ "Castle"
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string=^Cov
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aliasof=_bas
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recruit_onto=true
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editor_group=castle, special
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[/terrain]
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#
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# Desert
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#
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