Log any Lua errors during map generation

This commit is contained in:
Celtic Minstrel 2021-05-04 20:49:52 -04:00
parent b20e226f30
commit 96964f0dd1

View file

@ -17,10 +17,15 @@
#include "config.hpp"
#include "game_errors.hpp"
#include "scripting/mapgen_lua_kernel.hpp"
#include "log.hpp"
#include <array>
#include <string>
static lg::log_domain log_mapgen("mapgen");
#define ERR_NG LOG_STREAM(err, log_mapgen)
#define LOG_NG LOG_STREAM(info, log_mapgen)
lua_map_generator::lua_map_generator(const config & cfg, const config* vars)
: id_(cfg["id"])
, config_name_(cfg["config_name"])
@ -86,6 +91,7 @@ config lua_map_generator::create_scenario(std::optional<uint32_t> seed)
std::string msg = "Error when running lua_map_generator create_scenario.\n";
msg += "The generator was: " + config_name_ + "\n";
msg += e.what();
ERR_NG << msg;
throw mapgen_exception(msg);
}
}