small fix in sound WML

This commit is contained in:
Jérémy Rosen 2006-03-07 08:57:02 +00:00
parent 9e5fd35a74
commit 96363b5cda
2 changed files with 9 additions and 13 deletions

View file

@ -39,10 +39,11 @@ get_hit_sound=female-hit.wav
damage=5
number=2
[animation]
[sound]
time=-100
[frame]
begin=-100
end=-99
sound=staff.wav
[/sound]
[/frame]
[/animation]
[/attack]
[attack]
@ -59,8 +60,9 @@ get_hit_sound=female-hit.wav
image="projectiles/darkmissile-n.png"
image_diagonal="projectiles/darkmissile-ne.png"
[/missile_frame]
[sound]
time=-200
[frame]
begin=-200
end=-199
sound=magicmissile.wav
[/sound]
[/animation]

View file

@ -33,13 +33,10 @@ unit_description= _ "Once great, Elder Magi have seen their power a little dimin
damage=8
number=2
[animation]
[sound]
time=-100
sound=staff.wav
[/sound]
[frame]
begin=-100
end=100
sound=staff.wav
image="units/elder-mage-attack.png"
[/frame]
[/animation]
@ -60,11 +57,8 @@ unit_description= _ "Once great, Elder Magi have seen their power a little dimin
image="units/elder-mage-ranged.png"
halo=halo/elder-mage-halo1.png:100,halo/elder-mage-halo2.png:100,halo/elder-mage-halo3.png:100,halo/elder-mage-halo4.png:100,halo/elder-mage-halo5.png:100,halo/elder-mage-halo6.png:100
halo_x,halo_y=13,-376
[/frame]
[sound]
time=-200
sound=lightning.wav
[/sound]
[/frame]
[missile_frame]
begin=-100
end=0