Move terrain-graphics/_final.cfg to terrain-graphics.cfg...
...and include it after the campaigns. This makes campaign specific terrains work without ugly workarounds.
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@ -38,6 +38,10 @@
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[/textdomain]
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[/textdomain]
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#endif
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#endif
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# Include the terrain-graphics definitions after the campaigns so campaign specific
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# terrains work properly.
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{core/terrain-graphics.cfg}
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[binary_path]
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[binary_path]
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path=data/core
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path=data/core
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[/binary_path]
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[/binary_path]
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