Move terrain-graphics/_final.cfg to terrain-graphics.cfg...

...and include it after the campaigns.

This makes campaign specific terrains work without ugly workarounds.
This commit is contained in:
Moritz Göbelbecker 2008-05-18 21:40:55 +00:00
parent 3ce6dc03dc
commit 9631f90b96
2 changed files with 4 additions and 0 deletions

View file

@ -38,6 +38,10 @@
[/textdomain] [/textdomain]
#endif #endif
# Include the terrain-graphics definitions after the campaigns so campaign specific
# terrains work properly.
{core/terrain-graphics.cfg}
[binary_path] [binary_path]
path=data/core path=data/core
[/binary_path] [/binary_path]