Update changelog oops
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### Add-ons server
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* Fixed undefined behavior when servicing requests to downgrade add-ons.
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### Campaigns
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* Added custom campaign menu backgrounds for several mainline campaigns.
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* The Rise of Wesnoth
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* Adjust campaign difficulty
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### Multiplayer
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* Extent 'special_id_active' and 'special_type_active' to abilities used like weapon and to [leadership] abilities.
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* abilities used like weapon can call [leading_anim] now.
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### Miscellaneous and Bug Fixes
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* Fixed display zoom not being taken into account when using the `x`, `y`, `directional_x` and `directional_y` attributes in unit animations.
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* Fixed display zoom not being taken into account when using the `x`, `y`, `directional_x` and `directional_y` attributes in unit animations (issue #5508).
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* Fixed a warning message and the AI leader potentially not moving when it cannot reach a keep because it's occupied by an allied unit
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## Version 1.15.9
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