Forgot to redraw the minimap (after WML kills a unit).
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@ -2182,6 +2182,7 @@ WML_HANDLER_FUNCTION(kill, event_info, cfg)
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if ( iun != resources::units->end() && iun.valid() )
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iun->invalidate(loc);
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}
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resources::screen->redraw_minimap();
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if (fire_event) {
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game_events::fire("die", death_loc, killer_loc);
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