changed the mute hotkey from ctrl-m to ctrl-alt-m
update the hotkeys section in the manual
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4 changed files with 10 additions and 4 deletions
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@ -8,6 +8,8 @@ Version 1.3.9+svn:
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* multiplayer:
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* revised maps: Silverhead Crossing, Weldyn Channel, Blue Water Province
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* the server sends a periodical 'ping' to all players to detect ghosts
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* user interface:
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* changed the mute hotkey from ctrl-m to ctrl-alt-m
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* WML engine:
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* new key "contains=" in [variable] conditions to check the presence of a
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substring in a variable value
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@ -110,6 +110,7 @@
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command=mute
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key=m
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cmd=yes
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alt=yes
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[/hotkey]
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[hotkey]
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command=objectives
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@ -336,6 +337,7 @@
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command=mute
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key=m
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ctrl=yes
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alt=yes
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[/hotkey]
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[hotkey]
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command=objectives
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@ -380,12 +380,12 @@ Right click Main menu, cancel action
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Middle click Center on pointer location
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Escape Exit game, exit menu, cancel message
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Ctrl-r Recruit unit
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Ctrl-Shift-r Repeat last recruit
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Ctrl-alt-r Repeat last recruit
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Alt-r Recall unit
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u Undo last move (only deterministic moves can be undone)
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r Redo move
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m Message another player (in multiplayer)
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M Message your allies (in multiplayer)
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ctrl-m Message your allies (in multiplayer)
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Alt-m Message everyone in the game (in multiplayer)
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Alt-c View chat log
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n Cycle through units that have movement left
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@ -426,8 +426,8 @@ Alt-s Show status table
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s Show statistics
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Alt-u Show unit list
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Ctrl-t Show terrain table
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Ctrl-m Toggle muting of game sounds
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: Command mode
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Ctrl-alt-m Toggle muting of game sounds
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: http://www.wesnoth.org/wiki/CommandMode[Command mode]
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------------------------------------------------------------------------------
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Gold
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@ -14,6 +14,8 @@ Version 1.3.9+svn:
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* Multiplayer
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* Revised maps: Silverhead Crossing, Weldyn Channel, Blue Water Province.
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* User interface
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* Changed the mute hotkey from ctrl-m to ctrl-alt-m.
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Version 1.3.9:
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* Campaigns
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