Remove redundant code
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@ -19,7 +19,6 @@ local ice = {
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--replaces terrain fo the wct custom terrain mod.
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local function wct_map_custom_ruin_village(loc)
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local map = wesnoth.current.map
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loc = wesnoth.map.get(loc)
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-- TODO: enable once https://github.com/wesnoth/wesnoth/issues/4894 is fixed.
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if false then
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if loc:matches{terrain = "*^Vh,*^Vha"} then
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