New melee frames for the bone shooter.
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1 changed files with 26 additions and 16 deletions
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@ -102,33 +102,43 @@
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[filter_attack]
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name=dagger
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[/filter_attack]
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start_time=-275
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[frame]
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duration=50
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image="units/undead-skeletal/bone-shooter-melee-defend-1.png"
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[/frame]
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[frame]
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begin=-200
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end=-100
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image="units/undead-skeletal/bone-shooter.png"
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duration=100
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image="units/undead-skeletal/bone-shooter-melee-attack1.png"
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[/frame]
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[if]
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hits=no
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hits=yes
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[frame]
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begin=-100
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end=100
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image="units/undead-skeletal/bone-shooter-melee-attack.png"
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sound={SOUND_LIST:MISS}
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duration=100
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image="units/undead-skeletal/bone-shooter-melee-attack2.png"
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sound=dagger-swish.wav
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[/frame]
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[/if]
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[else]
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hits=yes
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hits=no
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[frame]
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begin=-100
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end=100
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image="units/undead-skeletal/bone-shooter-melee-attack.png"
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sound=dagger-swish.wav
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duration=100
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image="units/undead-skeletal/bone-shooter-melee-attack2.png"
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sound={SOUND_LIST:MISS}
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[/frame]
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[/else]
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[frame]
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begin=100
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end=200
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image="units/undead-skeletal/bone-shooter.png"
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duration=100
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image="units/undead-skeletal/bone-shooter-melee-attack3.png"
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[/frame]
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[frame]
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duration=100
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image="units/undead-skeletal/bone-shooter-melee-attack4.png"
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[/frame]
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[frame]
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duration=50
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image="units/undead-skeletal/bone-shooter-melee-defend-1.png"
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[/frame]
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[/attack_anim]
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[/unit_type]
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