help: some wording improvements to terrain help

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Charles Dang 2015-07-30 03:27:45 +11:00
parent a83955fee5
commit 94c44f56a9

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@ -550,15 +550,15 @@ One notable exception is bridge terrains, such as <italic>text='bridges over sha
" + "<img>src='terrain/water/coast-tile.png~BLIT(terrain/bridge/wood-se-nw.png)'</img>" + "<img>src='terrain/water/ford-tile.png'</img>" + "<img>src='terrain/chasm/regular-tile.png~BLIT(terrain/cave/chasm-stone-bridge-sw-ne-tile.png)'</img>" + _ "
Landbased villages generally give bestdefense, bestmovement as well. These villages are mixed terrains, based on the village terrain type, together with hill, swamp, and cave, respectively.
Land-based villages generally give the best defense and movement as well. These villages are mixed terrains, based on the village terrain type, together with hill, swamp, and cave, respectively.
" + "<img>src='terrain/hills/regular.png~BLIT(terrain/village/human-hills-tile.png)'</img>" + "<img>src='terrain/swamp/water-tile.png~BLIT(terrain/village/swampwater-tile.png)'</img>" + "<img>src='terrain/cave/floor6.png~BLIT(terrain/village/cave-tile.png)'</img>" + _ "
Finally, water villages generally are not hospitable to land units, and do not give defense or movement benefits associated to the village terrain type. They count only as water tiles instead.
Finally, water villages are generally inhospitable to land units, and do not give defense or movement benefits associated with the village terrain type. Instead, they count only as water tiles.
" + "<img>src='terrain/water/coast-tile.png~BLIT(terrain/village/coast-tile.png)'</img>" + _ "
You can see what basic types are associated to a mixed type by mousing over its hex and checking the terrain type icons displayed in the upper right, (under the default theme)." + _ "
You can see what basic types a mixed terrain is comprised of by mousing over its hex and checking the terrain type icons displayed in the upper right, (under the default theme)." + _ "
You can see what type of behavior the mixed terrain gives by mousing over its hex and viewing the <italic>text='terrain description'</italic> by either pressing the hotkey, or right clicking and selecting from the context menu." + _ "