campaignd: Fix link-time options for Xcode build
This copies the same runpath search paths already used for wesnothd to enable campaignd to run at all.
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1 changed files with 3 additions and 0 deletions
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@ -6696,6 +6696,7 @@
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"FIFODIR=\\\"/var/run/wesnoth_campaignd\\\"",
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);
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INSTALL_PATH = /usr/local/bin;
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LD_RUNPATH_SEARCH_PATHS = "@loader_path/../Frameworks \"@loader_path/The Battle for Wesnoth.app/Contents/Frameworks\" @loader_path/Frameworks";
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PRODUCT_NAME = campaignd;
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};
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name = SignedRelease;
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@ -6775,6 +6776,7 @@
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"FIFODIR=\\\"/var/run/wesnoth_campaignd\\\"",
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);
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INSTALL_PATH = /usr/local/bin;
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LD_RUNPATH_SEARCH_PATHS = "@loader_path/../Frameworks \"@loader_path/The Battle for Wesnoth.app/Contents/Frameworks\" @loader_path/Frameworks";
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PRODUCT_NAME = campaignd;
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};
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name = Debug;
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@ -6791,6 +6793,7 @@
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"FIFODIR=\\\"/var/run/wesnoth_campaignd\\\"",
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);
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INSTALL_PATH = /usr/local/bin;
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LD_RUNPATH_SEARCH_PATHS = "@loader_path/../Frameworks \"@loader_path/The Battle for Wesnoth.app/Contents/Frameworks\" @loader_path/Frameworks";
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PRODUCT_NAME = campaignd;
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};
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name = Release;
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